Hi all,
I'm yet to run this game yet, though I will soon. I'm pretty comfortable with the rules, although I've got one particular query that keeps on coming up. Zombies have stress tracks and start with 1 resistance by default, but do they gain resistance as they go up in stress tiers as PCs do? I just assumed that they don't, and once they've taken 9 damage then they're done, but I'm really unsure now.
If they went up, they'd be getting to 4 resistance before the final blow, and that seems like it could make zombies annoyingly beafy, and seriously slow down the conflict. Maybe these things are different in play than they are on paper but as of right now it seems confusing.
Any help is much appreciated,
thanks
Edited by player3146723Clearing up a misuse of a phrase to make the question posed clearer; avoiding reading confusion