6 minutes ago, thespaceinvader said:It's not unpopular, it's just incorrect. All increasing variance does is make it more possible to lose with good tactics and win with bad tactics and mistakes.
That’s not how bell curves work? You’ll lose sometimes with good tactics, but also sometimes you’ll win Even Harder.
Edit: winning harder is not inconsequential. If you eliminate a ship early, it has a compounded effect. If you do that with good positioning, it strongly reduces burden of execution in the mid and late game.
Edited by PaulRuddSays