Could someone who has purchased the most recent reprint of the Imperial Squadron pack #1 advise whether Major Rhymer has been printed with his FAQ Errata. Much appreciated friends.
Major Rhymer Errata and Squadron #1 Reprint
That’s a really good question!
No, not in the packs I received direct from FFG.
Seems like a missed opportunity to me
Only if the intent is to be errata'd forever....
((food for thought))
2 minutes ago, Drasnighta said:Only if the intent is to be errata'd forever....
((food for thought))
Good point...one of the many reasons I’m thankful for Dras. He has the long view!
3 minutes ago, mcworrell said:Good point...one of the many reasons I’m thankful for Dras. He has the long view!
I mean, there are plenty of plausable reasons as to why its not done - many that are more appropriate to apply occam's razor to... However, this is an interesting discussion point to me.
The assumption was that Sloane kicked Rhymer to out... But what could evolve, rules wise, in the future - as an upgrade or an errata - that would allow Rhymer to change back ?
I'd rather have that sort of discussion than... others.. right now ![]()
Perhaps Rhymer could be given an errata that allowed him and squadrons at distance 1, to fire from distance 1-2 rather than medium range? Would seem like a decent compromise?
4 hours ago, Englishpete said:Perhaps Rhymer could be given an errata that allowed him and squadrons at distance 1, to fire from distance 1-2 rather than medium range? Would seem like a decent compromise?
His current errata - Close range - is basically 1-2.
Close-medium as it origianlly was, equated to 1-3.
It's a bit more, but not much 🙂
On 3/6/2019 at 6:48 PM, Drasnighta said:I mean, there are plenty of plausable reasons as to why its not done - many that are more appropriate to apply occam's razor to... However, this is an interesting discussion point to me.
The assumption was that Sloane kicked Rhymer to out... But what could evolve, rules wise, in the future - as an upgrade or an errata - that would allow Rhymer to change back ?
I'd rather have that sort of discussion than... others.. right now
I doubt it will change back with Rhymer and the potential for speed 5 firesprays. Just imagine the Ultimate fireball of Rhymer, Fett and 2 firesprays speed 5 pushed by corruptor with affm and taskmaster grit which is 7 dice 5 blue and 2 black which is ISD level firepower
I can imagine it.
Or rather don’t gave to, as we lived it.... because what you described above is only 2 points cheaper than what we had, only substituted Wulff for Grint, really... AFFM isn’t a huge scare there.
I know the problem was entirely Sloane based / but i also foresee a world where it’s not so much a problem either.
Edited by DrasnightaOn 3/6/2019 at 9:29 AM, BlackHalo2 said:Could someone who has purchased the most recent reprint of the Imperial Squadron pack #1 advise whether Major Rhymer has been printed with his FAQ Errata. Much appreciated friends.
The new squadron pack that I opened up last night does not have the updated major Rhymer card in it.
Wow. I'm amazed they are not printing new cards with the errata, especially after such a long time.
3 minutes ago, bleezy said:Wow. I'm amazed they are not printing new cards with the errata, especially after such a long time.
FFG:
On 3/6/2019 at 6:48 PM, Drasnighta said:The assumption was that Sloane kicked Rhymer to out... But what could evolve, rules wise, in the future - as an upgrade or an errata - that would allow Rhymer to change back ?
I think that the answer is - nothing. Simply because there are multiple ships that have only black dice in anti-squadron armament (and this design relies on Rhymer errata for squadrons to be forced to be in a close range to attack a ship). Allowing Rhymer to be a trump card that shuts down most of ship-based flak is (IMHO) a bad design decision, so I don't see anything that can resolve this conflict without changes to original Rhymer wording (or core rules).
3 minutes ago, PT106 said:I think that the answer is - nothing. Simply because there are multiple ships that have only black dice in anti-squadron armament (and this design relies on Rhymer errata for squadrons to be forced to be in a close range to attack a ship). Allowing Rhymer to be a trump card that shuts down most of ship-based flak is (IMHO) a bad design decision, so I don't see anything that can resolve this conflict without changes to original Rhymer wording (or core rules).
Cheap offensive retro that increases flak range?
3 minutes ago, PT106 said:I think that the answer is - nothing. Simply because there are multiple ships that have only black dice in anti-squadron armament (and this design relies on Rhymer errata for squadrons to be forced to be in a close range to attack a ship). Allowing Rhymer to be a trump card that shuts down most of ship-based flak is (IMHO) a bad design decision, so I don't see anything that can resolve this conflict without changes to original Rhymer wording (or core rules).
Rhymer was lame even before Sloane.
Sloane just took him to the Next Level.
He should have been axed long ago.
What IS sad is that many Imp squads, esp the Rogues, are costed/stated to accommodate the existence of Rhymer.
3 minutes ago, The Jabbawookie said:Cheap offensive retro that increases flak range?
I thought about this and it'll tilt the game too much towards flak (currently black dice reliability is balanced by shorter range - so it usually can't be used to flak squadrons attacking someone else) and not every ship would be able to field it (Liberty with it's double black is a prime example).
For more flakka dakka: Take one Excecutor 2 with Annihilator. Add GT, LS, QLT and Kallus to taste. PD Reroute on top if crazy. DTT and H9 if max silly.
Profit


16 minutes ago, Green Knight said:QTC and H9 if max silly.
FTFY ![]()