Luke, Benthic & Edrio: Hyperspace

By Minimono, in X-Wing Squad Lists

Luke, Benthic, Edrio

(47) Benthic Two Tubes [UT-60D U-wing]
(0) Pivot Wing
(2) Leia Organa
(8) Perceptive Copilot
Points: 57

(45) Edrio Two Tubes [T-65 X-wing]
(0) Servomotor S-foils
(12) Proton Torpedoes
Points: 57

(62) Luke Skywalker [T-65 X-wing]
(6) Sense
(12) Proton Torpedoes
(0) Servomotor S-foils
(6) Afterburners
Points: 86

Total points: 200

Sense with luke to better get into position with Edrio and Luke, having Benthic fasing the correct way if pivoting.

Edrio as a blocker or being agile enough to stay out of arcs, (sense helps here too)

Not Shure if this is consider as a strong list, but any advice is appreciated.

Edrio gets double-actions via Benthic, which is nice - and having lock/focus should make torpedoes pretty brutal too.

My main concern is that he still has the issue that his initiative is too low to reliably lock an opponent at long range - he activates, gets a free action.....and isn't in range to acquire a lock. Then his higher initiative opponent moves into range and locks him, and he's eating torpedo fire.

I would suggest instead considering advanced torpedoes on him. With S-foils closed (which doesn't affect torpedo fire), if he starts focused he can boost, focus/boost or roll, then move, then lock on someone who's dial he knows, meaning setting up range 1 shots should be pretty easy (and with potentially 2 focus tokens, he can afford to spend 1 defensively to survive range 1 fire).

Advanced protons are 6 points cheaper, which means you have the points to spare for R2-D2 for Luke. That's a lot of extra durability, especially protected behind luke's force-fettled green dice and afterburners to run away if things get hary. Without Biggs or another selfless wingman, Luke risks taking a fair amount of punishment in the opening game, but R2 means he can disengage and be back up to full health by the time the Too Tubular brothers are dealt with.

Not sure I like Luke in this list, because he gets less use out of Benthic's ability than any other pilot. That's fine while you've got Edrio about, but Edrio is a natural first target for your opponent because all three ships are as good as each other offensively, but Edrio doesn't have Benthic's thick stack of hit points or Luke's constant defensive mod.

1 hour ago, Magnus Grendel said:

I would   suggest        instead considering advanced torpedoes on him.

It would mark the squadron Hyperspace-illegal though, so...

Maybe take off Afterburners and Sense and promote Edrio to full-on Wedge? You've got a nasty Alpha with Wedge TL+focused and Luke's force + Focus and Benthic still has his focus token to follow-up.