I really want the First Order (and Resistance) and why they are viable as factions.

By That Blasted Samophlange, in Star Wars: Legion

40 minutes ago, TauntaunScout said:

This is actually one of my biggest gripes with Legion, they keep releasing things that aren't aesthetically different enough, interesting new SURGE to KEYWORD be darned.

Oh yes, we are in agreement here. I feel that they’re painting themselves into a corner of power creep in order to sell new units rather than keep them balanced and understandable but just unique looking.

Between that and the releases I do care about missing the mark in terms of delivery, and my enthusiasm is hurting pretty bad. Right now, I have major fomo if I need to buy me some Infernos and arcs **right now** because if it’s not from the asmodee store direct on its preorder I’ll never get it. we never got the trooper upgrade packs locally, and phase 2 clones just vanished before I could decide if i wanted any or not.

But then again, I’m not sure it matters if I don’t do much gaming. Our planned game day got canned like the rest of the world.

Regarding unique FO aesthetic, we no longer need an AT-ST for FO large vehicles, Ep. 9 gave us this awesomeness!

599A8D84-2BEF-4E88-A579-3AFCDEFC545D.jpeg

2 minutes ago, Xp45 said:

Regarding unique FO aesthetic, we no longer need an AT-ST for FO large vehicles, Ep. 9 gave us this awesomeness!

599A8D84-2BEF-4E88-A579-3AFCDEFC545D.jpeg

strangely reminds me of the Old Republic 3 legged walkers

Imperial_Walker.png

On 4/1/2020 at 12:30 PM, ScummyRebel said:
On 4/1/2020 at 11:35 AM, TauntaunScout said:

This is actually one of my biggest gripes with Legion, they keep releasing things that aren't aesthetically different enough, interesting new SURGE to KEYWORD be darned.

Oh yes, we are in agreement here. I feel that they’re painting themselves into a corner of power creep in order to sell new units rather than keep them balanced and understandable but just unique looking.

I find it interesting that the different factions all sort of run and feel similar. My guess is cheep strike teams, activation count, and 3 corps unit sort of limit how diverse each faction can be. I compare it to Warmachine (Legion is a much much better game then trash fire) in which every faction felt hella different and did vastly different things.

As for the power creep I am waiting for the Q4 patch. They may be able to fix that issue.

1 hour ago, Xp45 said:

Regarding unique FO aesthetic, we no longer need an AT-ST for FO large vehicles, Ep. 9 gave us this awesomeness!

599A8D84-2BEF-4E88-A579-3AFCDEFC545D.jpeg

I find that design so interesting and different. FO I am not sure how they would work in Legion. X-wing has them being better tech and more scummy since they are not as strong as the Empire. Not sure how that would transition in Legion. Compare that to Resistance in which they could do a direct copy from X-wing with a focus on heroes and a crap ton of expensive uniques in every unit.

I would rather have more interesting factions from movies that arnt completely terrible instead.

3 minutes ago, Khobai said:

I would rather have more interesting factions from movies that arnt completely terrible instead.

Yeah, as much as I like the idea of having the First Order on the mats I don't think they'd be the best choice.

Maybe in a few years after the high republic era movies have started they'll be able to launch factions from that? I suppose thematically it wouldn't be great but X-wing can already do First Order vs Clones, so I suppose it's not much worse in practice? lol

47 minutes ago, Khobai said:

I would rather have more interesting factions from movies that arnt completely terrible instead.

while I respect your opinion, objectively, once Clone wars factions have been fleshed out, there is no better option than the FO, they have the numbers, diversity, aesthetics, and vehicles to make a large and robust faction, no other canon faction even comes close.

yes, the opposing side in the Resistance would be much harder to flesh out but it could be done easier than even the pirates as they at least have some trooper variety in movies and with 9 have enough viable vehicle options. it just makes objective sense once CW factions are out to go Sequel factions, everything FFG needs is already there, and waiting.

also the sequels wee great star wars fun, and I think plenty enough people feel the same to make factions like the FO worth it.

I disagree that there arnt better options than the FO

Adding smaller subfactions to the game which can be played on their own or enhance the existing factions would be a way better option than the FO/Resistance

I, for one, would absolutely throw money at a First Order Army.

I've always loved the aesthetic and concept behind them on a base level. They were a cool faction that I feel got done dirty in subsequent films. Phasma was a great book and really jogged an interest in the faction, and I would love to see them in the game, even if they play extremely similar to Empire.

I'm aware I'm probably a minority in that, but I figured I'd pitch in my two cents.

I feel like it would not be hard to make a smaller version of the faction based around skirmish rules. So, you wouldn't have to worry about making massive amounts of unit variety. A pair of Corps units, a couple of Special Forces, an operative or two, and then a commander or two.

18 minutes ago, Khobai said:

I disagree that there arnt better options than the FO

Adding smaller subfactions to the game which can be played on their own or enhance the existing factions would be a way better option than the FO/Resistance

well then enlighten me. what would be better for the game than at least one brand new faction with at least 3 different corps, 3 specialists, 3 heavy options, 2 speeders, a medium and two large vehicles, along with at least 8 commanders/operatives.

what other thing could possibly add more to the game and be easier to implement than the First Order?

2 minutes ago, Xp45 said:

well then enlighten me. what would be better for the game than at least one brand new faction with at least 3 different corps, 3 specialists, 3 heavy options, 2 speeders, a medium and two large vehicles, along with at least 8 commanders/operatives.

what other thing could possibly add more to the game and be easier to implement than the First Order?

Mercenaries or Scum Faction has about 2 dozen of different corps, 3 specialists, 3 heavy options, 2 speeders, a medium and two large vehicles, along with at least 8 commanders/operatives without even looking things up on wookiepedia.

on the topic of the resistance, I went searching through expansions and found dewback riders, this pretty much greenlights what might be the Resistance's best light vehicle option, Space horses....

space horses.html

now don't laugh, I know the Resistance also has access to a personnel speeder as well, but space horses seem to a prevailing resistance battle option, so why not?

could be a unit of two, like droidekas, and have unique organic type abilities or something along those lines

9 minutes ago, buckero0 said:

Mercenaries or Scum Faction has about 2 dozen of different corps, 3 specialists, 3 heavy options, 2 speeders, a medium and two large vehicles, along with at least 8 commanders/operatives without even looking things up on wookiepedia.

2 dozen corps??? that seems just a tad perposterous.

but sure, we could do scum, and then follow X-wing's footsteps and go 7 factions, a nice number.

as I couldn't fit it in the previous post, the Resistance also has this for vehicle options, the Jungle X-hopper, unknown if it has weapons, but is unique to the Resistance, couldnt fit any pictures of it as the files are too big.

45 minutes ago, Xp45 said:

well then enlighten me. what would be better for the game than at least one brand new faction with at least 3 different corps, 3 specialists, 3 heavy options, 2 speeders, a medium and two large vehicles, along with at least 8 commanders/operatives.

what other thing could possibly add more to the game and be easier to implement than the First Order?

4 new subfactions that can be played on their own or work for the existing 4 factions

Subfactions are better because they can enhance the existing factions as well as be played on their own.

And how is adding two completely new factions with a full set of releases easy? Thats very difficult. Probably the most difficult thing you could ask of FFG.

Subfactions are way easier to add because they dont require a full range of models. And you can make use of existing models to fill gaps. For example Boba Fett and Bossk could both work for a Jabba the Hutt subfaction.

Chewbacca and Wookiee Warriors could work for a Wookiee subfaction. Then they just need to add Chewbaccas whole family from the christmas special as operatives.

And so on...

And the best part is I dont have to be constantly triggered by being reminded that the last 3 movies exist. Those movies are beyond terrible and destroyed the integrity of the Star Wars universe. They should be completely purged from existence. All DVDs recalled and destroyed. All references to it removed. Like they tried to do with the starwars christmas special but hopefully more successful.

Edited by Khobai

My problem when considering the first order as a new faction is that visually it is too close from the empire. White stormies. More white stormies. Men in black. Men in red. Two legs walkers. Four legs walkers. One lightsaber guy. One force user guy with no saber.

I find some from FO to be more aesthetic. But we still have something very similar on the market. Resistance vs rebellion is same same for me as well.

With scums we can explore a wide range of units, concepts they never hit any star Wars légion board. A unit of trandoshans can be really crazy in game. While night sisters and raised deaths should come along a couple of rancors has heavy. Rontos for jawas. Some hutts, protected by gamorrean, crushing in small skiff... I want that!

For the next faction I want a revolution. Not an evolution

I'm highly doubtful that sequal factions will come to legion. Since the release of episode 9, Disney has been backing away from the sequal trilogy. No new material, all their star wars releases have focused on the new era or mandalorian. Given how popular the mandalorian is, especially compaired to the sequal trilogy, I'd bet on scum being approved for legion, not sequal trilogy factions.

baby yoda faction. faction of two.

I find the sequel trilogy resistance to be a bit lacking as far as a potential Legion faction goes, but I can appreciate the desire for First Order. The Knights of Ren look like they'd be fun to paint. But I'm happy with the existing factions and would rather see scum added.

47 minutes ago, Khobai said:

And the best part is I dont have to be constantly triggered by being reminded that the last 3 movies exist. Those movies are beyond terrible and destroyed the integrity of the Star Wars universe. They should be completely purged from existence. All DVDs recalled and destroyed. All references to it removed. Like they tried to do with the starwars christmas special but hopefully more successful.

ah, a nice and fair ending. really? if the existence of these movies bothers you that much, that's a serious problem on your end, I despise ep.2, but I appreciate its existence and have come to terms with it's existence and enjoy the rest of this franchise.

your requests are wishful thinking as well, your basis is subjective, all but Ep.9 (which did amazing audience wise) scored amazing critic reviews and earned well over a billion dollars, star wars sales numbers in general have been up, Disney has released a bajillion novels and comics to support it, and even Mandalorian may well dive into exploring the First Order. the Sequel trilogy is not going away, nor should it, I would not deny children their favorite parts of a franchise just because some people hate it to unhealthy levels

there are plenty of people who would be far more interested in full factions than sub, and as was the case with resistance and FO being lumped with empire, it becomes a lot harder to balance, that was one of the best changes to 2.0, was that we had more factions. objectively speaking, more factions rather than sub-factions allows for better balancing and greater ability to then later introduce more. another poster pointed out how scum could fill it's own faction and be more meaningful and easier to manage than subfactions..

17 minutes ago, KarlVonCarstein said:

I'm highly doubtful that sequal factions will come to legion. Since the release of episode 9, Disney has been backing away from the sequal trilogy. No new material, all their star wars releases have focused on the new era or mandalorian. Given how popular the mandalorian is, especially compaired to the sequal trilogy, I'd bet on scum being approved for legion, not sequal trilogy factions.

while you are probably correct regarding a scum/pirate faction and I'm not at all opposed to such an idea, Disney is not at all abandoning the sequels and the timeline they've created there. they've released 3 noves, started several new comic lines,and are looking into creating a TCW style true epic for the era, Disney if anything are doubling down on their timeline

If Disney creates a show that does to the sequal trilogy what TCW did for the prequels then maby those factions will show up in legion. I don't see that happening for several years at least. In the meantime ffg would be stupid not to put in a scum faction, especially with how popular the Mandalorian is.

9 minutes ago, KarlVonCarstein said:

If Disney creates a show that does to the sequal trilogy what TCW did for the prequels then maby those factions will show up in legion. I don't see that happening for several years at least. In the meantime ffg would be stupid not to put in a scum faction, especially with how popular the Mandalorian is.

They have also directly stated that Mandalorian content is coming to legion, though we have no idea in what capacity.