11 hours ago, AlexW said:In my experience with 5 As, they allow for plenty of mistakes. I mean that sincerely in the sense that you can pretty much dial up any maneuver that relieves stress and then have a good chance of getting a shot with an educated guess about arc after focusing. They’re very sturdy for their cost, can easily run away (and still shoot while doing so!), and are not very expensive even if you lose one.
I love flying interceptor type ships but I’m starting to get bored flying my 5As as they’re not the same thing at all.
5 hours ago, hawk32 said:The most expensive is 38 base. The cheapest is 32... 9pts more than a tie/ln but you get a hull bumped to a shield, an extra shield, boost and tl as actions, elite and tech slot, built in linked reposition, a turret, and the best dial in the game. If you can't spam them and make it work then I don't know what to tell you.
After some pint-less investigations, Resistance A's look like the best chassis/dial in the game for the price.
1 hour ago, Biophysical said:I expect it's as much because of the linked action as it is the boost. A-wings can reposition and Focus, SFs cannot.
Agreed... please, no one don't look at SFs or Rebel A's as any kind of balance ship, boy they simply are not; the math doesn't add up at all.
1 hour ago, Boom Owl said:Yea that to for sure. Though SFs can eventually Fanatical and do have access to FCS with good range control or during the 2nd engagement. These A-Wings just do more for less.
This. You can get higher Initiative into the squad as well; SFs cannot approach in so many ways, especially double linked actions and price.
....I might be sold that the Resistance is the new Imperial faction. Poe is the best new Soontir Ace and these A-Wings are simply the mathematical best "they're coming in too fast" TIE swarm in the game. I might have to dive in and forget 2.0 Imps (seem to be the powerful Galactic Empire in name only). Well played FFG, well played.