I'm looking to make an administration that rules over several peoples on multiple colony worlds. I want the administration to be exploitative and harsh, but not "crazy evil" -- in fact it will be a voting member of the Republic Senate. In effect, something akin to the Corporate Sector but run by a consortium of noble houses. Here are a few of the restrictions I was considering, and I'd like to have a little feedback on how you see them impacting society.
- The inhabitants cannot privately own vehicles. Planetary vehicles on these worlds are exclusively owned by the administration and can be leased for a monthly fee. The administration maintains the vehicles and ensures that all are "environmentally friendly" and compliant with the local laws (which the administration makes). This allows the administration to track all vehicle use on their worlds and prevents private ownership of what can quickly become armed "technicals."
- The inhabitants cannot privately own droids. Droids on these worlds are exclusively owned by the administration and can be leased for a monthly fee. The administration maintains the droids and ensures that all are "environmentally friendly" and compliant with the local laws (which the administration makes). This allows the administration to track all droid use on their worlds and to use the droids to collect information (and the user agreement requires consenting to this).
I'm going for a group of worlds with fairly backward populations of rough colonists that mainly get by with beast-based transportation and has a warranted distrust of droids. Because of the Wild West nature of the worlds along with natural dangers, most personal weapons are still allowed.