15 minutes ago, MonCalamariAgainstDrunkDriving said:Maybe title abilities should just be techniques with an RP requirement (that can never be waived), adjusting cost as needed for their power level?
Edit: One possible issue here is that sometimes the curriculum feels like more of a reward than the title ability, if you get access to techniques you don't otherwise have access to.
You probably can discuss with your player and let them choose either the title ability or one of the technique in the curriculum.
As I've said, the "title ability" is no better than a technique. As far as i've seen.