I saw the "deemphasizes emphasis on careful maneuvering" and snorted. I've been playing versions of this list since 1.0 The actual problem with the list in 2.0 wasn't Dormitz or the initiative-manipulation of HTD. It was the token-stack, pure and simple. Which they consciously BOOSTED from the version of the card that existed in 1st. Once the first turn is over, you absolutely have to know how to "carefully maneuver," unless you were playing the Collision Detector version . If the absence of careful maneuvering was their concern, then Collision Detector is actually the problem. But the token stack was actually the problem.
For the record, I already have a new version of triple Ups, using neither Dormitz nor HTD (I wanted to use Cardinal and/or Stridan, but neither of them is really any good). I think in the right hands it's still actually pretty good (not meta-shaking by any means), but will sadly no longer be as fun to fly.
But yes, this was absolutely an overreaction.
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