Hi guys, how are you?
What do you think of this ship?
I think i will use it in build with an interdictor, arquitens and gozanti.
Of course, it is expensive, but it looks like a "panzerfaust"!
Victory II/III-Class Star Destroyer - Hoersch-Kessel (M.T.)
(85+35) 120 p.
Title: Dominator (12)
Officer: Taskmaster Grint (5)
Weapon Team: Sensor Team (5)
Offensive Retrofit: Disposable Capacitor (3)
Ion Cannons: SW-7 Ion Batteries (5)
Turbolaser: Quad Battery Turrets (5)
From the front I can have 3 red and 6 blue dice at medium distance (+1 more dice with "concentrate fire"). On the two sides instead I can have 2 red and 4 blue dice. Not bad, do not you believe?
The title "dominator" allows me to add two blue dice here and there but sacrificing two shields. To remedy the loss of shields, I use "grint" with the engineering command to get 6 points (4 used to fix the title and 2 to restore some shield).
"D.C." it is obviously used to make long-distance pressure felt at the unfortunate Corellian. Since the ship's speed will be mostly "1", the presence of "Quad Battery Turrets" will always make me have an extra blue die. Having six or seven blue dice, it will give us a good number of accuracy (and with the sensor team change any red blank dice). In case they should not be spent, "SW-7" comes into operation...
Without considering the expense in points of the ship, what would you suggest to add / remove / replace to make this victory even more aggressive?
OFF TOPIC:
When I use Screed's ability with black dice, will I have a critic and a single damage instead of blank or will I have to consider it as a single critic?