1 hour ago, T_Kageyasu said:Certainly, and their hubris of combat superiority might lead to their downfall at the hands of a nameless farmer. In this game anyone can gank anyone, but status should matter. To my point, it would be nice if there was a quick way of assessing threats between combatants (politically, socially, pugilistically) that contributed to gains and losses of honor and glory. Maybe the average difference in status is staked by the challenger, which is converted into gains or losses of glory if victorious. So high status combatants would never formally challenge lessers (without loss) but have no problems with less formally hacking them to pieces during the course of battle. They might answer challenges, but not gain anything for it, aside from proving themselves.
Aren't there shuji that do exactly this?