Curious to hear what everyone thinks how the campaign progresses and evolves throughout the process. I imagine that the core campaign has a core theme that branches, but I am curious how side adventures are implemented and constructed (I only have the "Flight of the Freedom Fighter" from Imperial Assault as reference). Does anyone know if FFG's other app games (Mansions of Madness, XCOM, etc) takes those into account, such as procedural generation?
Evolving Campaign
Descent Road to legend (which is the closest in theme to LotR) has fully formed side quests that play exactly like the main narrative quests but obviously don't impact on the plot. I missed these in the Imperial Assault App and I hope this is isn't what FFG have planned for LotR.
On very possible answer would be that they produce full campaigns, like in LOT lcg (Saga campaigns) and Arkham lcg. Or Pathfinder adventures.