So in terms of competitive meta, the best decks seem to be focused on rapid aember generation and aember control, and decks that love fighting or building a board fall behind. So I came up with the Clash format to let people play with their fight loving decks, and maybe even with multiple people at once. The core mechanics are still there, but the game is otherwise played backgrounds.
Each player starts out with three keys and six aember. The goal of the game is to unforge all of your opponent's keys. If your opponent has no creatures, your creatures can attack your opponent directly, causing them to lose aember equal to the creature's power (minimum zero). Any creatures that attack an archon are immediately destroyed after aember is lost. At the beginning of your turn, if you have no aember, you must unforge a key and gain six aember. If you have no aember and no keys, then you lose. Reaping and aember bonuses effectively heal you, and stealing is a sort of life drain, and captured aember can cripple an opponent as well.
In theory, it seems like this format can work surprisingly well, and there are a couple of things I need extra opinions on or to test.
-The first is key cost cards. Key Cheats such as Key Charge can effectively earn you an Extra Life within a game (max 3), but then what about Grabber Jammer or Murmook or Lash? In this format they only exist to make Key Cheats harder. I've thought of the idea of being able to forge a key if you have aember to spare at the beginning of your turn to stave off your defeat, but without testing it, I feel like this could make Clash games run very long.
-The Second is Ability Damage. There are a few ways to go about it. Either ability damage can only effect creatures, or it can affect an archon if there are no enemy creatures, or it can target an archon whenever. I'd need to test to be sure, but I'm leaning towards one of the first two, mainly the first.
If anyone wants to try and let me know how it goes for them or if you have questions/opinions please let me know! This seems like a really fun format and I want to try and make it work, and possibly even popularize it.