Hello my fellow Moffs and rebel scum.
I have been thinking about the new factions and I am very excited about the CIS and their "Droidekas". If I was the designer this would be my approach:
Droidekas (Dual sided card). Unit size 2. Support. Upgrades: Some new droid upgrade slots like binary brain or whatever.
First side: "Fast Droideka" Droid Infantry.
Movement 3, Health 4, Courage -. Surge in defence dies. White defence die.
Weapons: Stomping: (Melee) 2 black dies.
Keywords: Unstoppable (They can disengage spending just 1 move action to performe a normal movement). Transformer (At the beginning of their activation, you can flip the unit card). Very fast (If the unit spends two actions moving it gains cover 1 until its next activation).
Second side: "Slow Droideka" Droid infantry
Movement 1, Health 4, Courage -. White defence die. Surge to crit.
Weapons: Stomping: (Melee) 1 white die. Dual heavy cannons: (Ranged 1-3) 2 red, 1 black. Impact 1.
Keywords: Steady (They can make a free ranged attack after making a movement). Transformer (At the beginning of their activation, you can flip the unit card). Shields 2. (Crits vs a unit with shields count as normal impacts and Cover 2: Their shields provide permanent cover 2). Poor legs (If this unit moves through difficult terrain or makes a double move throw one white defence die per miniature. The units suffers one wound per surge obtained. Immune to Sharpshooter. Weak to blast and Ion (Ignore the rule "Shields" if the attack has the "Blast" or the "Ion" keyword). Vulnerable to Impact: (If the attack has Impact 2 reduce the cover provided by the Shields to 1. If the attack has Impact 3 or more ignore the Shields rule).
Your thoughts?
Edited by Senjius