Faction: Galactic Empire
Points: 400/400
Commander: Admiral Sloane
Assault Objective: Opening Salvo
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
[ flagship ] Gladiator I-Class Star Destroyer (56 points)
- Admiral Sloane ( 24 points)
- Demolisher ( 10 points)
- Captain Brunson ( 5 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 104 total ship cost
Raider II-Class Corvette (48 points)
- Veteran Gunners ( 5 points)
- Disposable Capacitors ( 3 points)
- Heavy Ion Emplacements ( 9 points)
= 65 total ship cost
Raider II-Class Corvette (48 points)
- Veteran Gunners ( 5 points)
- Disposable Capacitors ( 3 points)
- Heavy Ion Emplacements ( 9 points)
= 65 total ship cost
Gozanti-class Cruisers (23 points)
- Suppressor ( 4 points)
- Minister Tua ( 2 points)
- Expanded Hangar Bay ( 5 points)
- Electronic Countermeasures ( 7 points)
- Slicer Tools ( 7 points)
= 48 total ship cost
1 Dengar ( 20 points)
1 Colonel Jendon ( 20 points)
1 Maarek Steele ( 21 points)
1 "Mauler" Mithel ( 15 points)
1 "Howlrunner" ( 16 points)
1 Ciena Ree ( 17 points)
1 Black Squadron ( 9 points)
= 118 total squadron cost
Seems like Sloane is nowhere to be found these days...same with pure msu... So just tooling around in the builder I came up with this... The plan would be token up demo and suppressor squad turn one... Raiders setup so targets are at long or walk into long on two... On two alpha with squads from demo and suppressor and slice...the hopefully target is at long of one or both raiders and hie goes off to weaken shields... On two/three hold target there with ecm goz.. On three strip tokens with Sloane squads... Little more damage from raiders...then demo in last... Target Should be dead if everything went ok... Of course it never works out on table like it does in my head so we'll see I guess...
Anyone have experience with similar list? Cheers!