Vehicle and Starship sizes.

By AldousSnow, in Star Wars: Legion

Yeah, so basically, the LAAT/i and /c used to be different sizes, because the C obviously has to carry an AT-TE, but the infantry version always looked a lot smaller and was in the ballpark of like, an attack helicopter in length. There aren't a lot of good "canon" sources for the LAAT length now IIRC, but they are the same as the old LAAT/c length in Legends, so I dunno if that's a copy error or somebody decided we can't possibly have two variants of the same ship be different length or what. On paper though it looks way too big, yeah.

Actually, looking it up the reference guide where the 28 meters comes from is FULL of editing errors. There's all kinds of misspelled names and incorrect image captions and event descriptions cited. It also has already been retconned, it apparently says Hammerheads are +300 meters, when later sources (and on screen depictions in comparison to like CR90) is more like 150 meters.

4 hours ago, CaptainRocket said:

Thank you for this! Super useful!

I did an alternate analysis which suggests slightly more reasonable sizes for the Clone dropship and walker...

Regardless... slightly undersized once you get large is pretty reasonable. I have three popcorn buckets on my table right now and they look pretty great even though too small relative to the AT-ST...

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I feel completely vindicated in my opinion now. I'd even go one further and make the gunship and AT-TE slightly smaller again. The source books simply do not match the movies, and the movies IMO are the final decider on such issues. They are what people perceive when they think of SW. Many table top games have made vehicles slightly smaller in scale to fit them reasonably into the game - I don't think FFG should go quite that far, but it would be reasonable to slightly scale down the aforementioned vehicles to make them work. There have also been many depictions of certain vehicles in varying sizes over the films and shows.

6 hours ago, That Blasted Samophlange said:

As to the Silhouette, I don't think it will be any worse than the speeder bikes or at-rt to assemble.

The wings alone add angles upon angles compared to our existing vehicles.The body (even without solar panels) is an exceptionally complex shape. They might make one but it will be a very expensive kit.

Edited by TauntaunScout
23 minutes ago, lologrelol said:

I feel completely vindicated in my opinion now. I'd even go one further and make the gunship and AT-TE slightly smaller again. The source books simply do not match the movies, and the movies IMO are the final decider on such issues. They are what people perceive when they think of SW. Many table top games have made vehicles slightly smaller in scale to fit them reasonably into the game - I don't think FFG should go quite that far, but it would be reasonable to slightly scale down the aforementioned vehicles to make them work. There have also been many depictions of certain vehicles in varying sizes over the films and shows.

I think the main problem with really big vehicles in this game is terrain. Luckily they got rid of the overhang rule, but on a lot of maps it would be nearly impossible to move. The Droid hover tank and gunship look pretty reasonable, but the LAAT and the AT-TE would struggle I think.

I guess what we all have to accept is people simply fall into different categories. As stated in my original post, these are the canon measurements. Plain and simple. Some people couldn’t care less about measuring and go by the movies and shows, which are all over the place. Some are ok with sliding scales to make them work. I post canon measurements because as of now, all releases have been pretty accurate. No sliding scales.

The fact of the matter is that an ESB AT-AT is 20m long and a Republic Gunship is 28.8m long. We have no reason to believe FFG will, out of nowhere, start using a sliding scale and cut the length of a ship in more than half to slide it in. I love these big iconic vehicles. And they would be awesome on the table. But I’m a sucker for accuracy and would hate if they messed around with sizing to that extreme. But that’s me. Mileage may vary from person to person.

32 minutes ago, AldousSnow said:

a Republic Gunship is 28.8m long.  

That's funny, I just cracked open the databank, and it says " Length: 17.69m ". The book wookieepedia cites as a source on that 28m number also has documented on that website at least one explicit continuity error of size which was corrected by later information (mislabeled size on Hammerheads).

Canon's not a fixed constant, it adjusts over time, and it can be wrong and corrected. I'm pretty sure FFG gets their numbers from Lucasfilm, and while LF can give them wrong dimensions (the 1st edition TIE/VN sculpt for instance) if on "starwars.com" it has a workable length and they ask "hey is the 17 meters on the website right can we use that" they probably can.

Edited by UnitOmega
40 minutes ago, AldousSnow said:

I guess what we all have to accept is people simply fall into different categories. As stated in my original post, these are the canon measurements. Plain and simple. Some people couldn’t care less about measuring and go by the movies and shows, which are all over the place. Some are ok with sliding scales to make them work. I post canon measurements because as of now, all releases have been pretty accurate. No sliding scales.

The fact of the matter is that an ESB AT-AT is 20m long and a Republic Gunship is 28.8m long. We have no reason to believe FFG will, out of nowhere, start using a sliding scale and cut the length of a ship in more than half to slide it in. I love these big iconic vehicles. And they would be awesome on the table. But I’m a sucker for accuracy and would hate if they messed around with sizing to that extreme. But that’s me. Mileage may vary from person to person.

Sorry, but I think the people on those sites like to embellish the data to make the content of the SW universe seem more epic than it is. The movies clearly show much more reasonable sizes. The movies should be used as canon, end of story.

Thank you for putting this together!!!

This is the most accurate version I’ve seen and it really helps to visualize what will work in this scale on a 3’x6’ table.

Edited by BenBot
1 hour ago, UnitOmega said:

Canon's not a fixed constant, it adjusts over time, and it can be wrong and corrected. I'm pretty sure FFG gets their numbers from Lucasfilm, and while LF can give them wrong dimensions (the 1st edition TIE/VN sculpt for instance) if on "starwars.com" it has a workable length and they ask "hey is the 17 meters on the website right can we use that" they probably can.

That's a big part of the reason there are three to four different canon sizes for the AT-AT, LF/Disney kept changing the size for various reasons. Honestly, 17 meters is still too big to be reasonable placed on the table, as it is over twice as long as the Occupier.

3 hours ago, KommanderKeldoth said:

The Droid hover tank and gunship look pretty reasonable, but the LAAT and the AT-TE would struggle I think.

The AAT (repulsor tank) is listed as 2 meters longer than the Occupier and almost the same width as length. The HMP Droid gunship is listed at 12.46 meters and 9.75 meters wide. Putting it almost twice as long as the Occupier, and wider than the Occupier is long.

Once the Occupier is released, it will be very handy as a common frame of reference for these sorts of discussions.

Yeah, as much as I love the LAAT, I don't think it's a "standard size" model, it's probably more of like a Grand Army thing, but I think it is fairly iconic in look, and they're gonna want to figure these huge vehicles out, because people do totally want to buy them.

I saw a post where someone is putting together their own 10mm scale Legion style game. It’s kinda like the difference between X-Wing and Armada.

I think there would be interest in a “Armada” style Legion game and FFG might try to do something in the future but as for the scale we have with Legion I think there are still lots of fun options out there!

On 2/22/2019 at 3:40 PM, AldousSnow said:

I guess what we all have to accept is people simply fall into different categories. As stated in my original post, these are the canon measurements.

[...]

The fact of the matter is that an ESB AT-AT is 20m long and a Republic Gunship is 28.8m long.

For sure everyone should do what makes them happy!

I think for some folks the canon measurements are not very useful because they keep changing, and don't match what seen on screen, and even what's on screen contradicts itself from scene to scene (size of Falcon, size of Snowspeeder, size of Hangar 7, size of Awing, size of Home One, etc. etc.).

I think if FF tries to make a Gunship at cannon scale it will look pretty ridiculously large. I mean the front door will be twice the height of a person!

Aesthetics aside however, for playable units my number one concern is how do they play, and for that a sliding scale is absolutely useful~

On 2/22/2019 at 9:27 AM, arnoldrew said:

I think this might be a case of the official LFL sizes not matching what's shown on screen sometimes. I think in Legends they even made a different type of Republic Gunship in order to reconcile the size differences whcihc doesn't exist any more. There are a few other examples. The question is how much leeway they will give FFG when making models when it comes to size/scale. Frankly, I'd love to see something like this, but with the official size it just wont work in the basic game as a normal unit.

The A-Wing is another example. It's no more than 7.5m long by the screen appearance and probably more like 7m, and it being around 7m is borne out by the longer RZ-2 Resistance A-Wing being about 7.7m, but it's well over 9m according to "the official number", and then they went and made the giganto-versions for Rebels(which can at least be ignored if you prefer the smaller screen-accurate version, since Rebels played with proportions quite a bit sometimes).

I wish they'd sit the canon and ship guys down and make them go down the list and rationalise the ship & vehicle sizes based on a best possible compromise between screen appearance and cockpit/troop bay sizes in the way they did with the TIE, X-Wing, Y-Wing etc for Rogue 1, and then sodding stick to those numbers in future.

EDIT: Also for what it's worth - I hate sliding scales. If you can't fit a unit into your game system without shrinking it, it doesn't belong in your game system, and as someone who's in this for the models first & foremost(game communities can die, companies can withdraw support, but I can use Legion's models to play Star Wars tabletop games for the rest of my life) I personally have zero interest in vehicles that are the wrong size.

Edited by Yodhrin

Most of the ships in star wars vary in size depending on what format they show up on though. Some of them vary from scene to scene in the same movie or show. Slave1 is not that big for example, look at when they load Han into it at Bespin. It won't even realistically fit the carbonite on the ship. Much less trying to have Boba climb over Han to get to the cockpit

I plan to use my Legion models for the D6 minis game (as well as Legion 🙂 ) and I picked up a Warhammer Valkyrie to use as a troop transport. Something like this would be not too large for game play, I think.

(Not my photo)

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Edited by Sharkbelly