2 hours ago, MasterShake2 said:
It looks like this unit basically lives suppressed, but because of Dauntless can still move and shoot every turn. Problem is that doesn't leave any room for recover actions. You basically have to be clearing almost all of your stress every turn to have an action left to recover and, frankly, I'm not sure the unit even wants to drop down that low on suppression.
True enough, although a single token does mean 1 cover and an extra white die against attackers. Given that the unit sheds at least one (if they want), I wouldn’t be too worried about actually hitting suppressed.
Dauntless mostly seems useful if you want to advance/retreat while fighting. Awesome if you’ve picked up a token and are fleeing the battle area ASAP.