Taking inspiration from other FFG games, I am contemplating the idea of creating a restriction list for IA campaign, both for rebels and imperials. The goals are:
- Prevent unbalanced and unfair match-ups.
- Shut down overpowered and unfun combos.
- Promote diversity and creativity.
- Avoid the need to ban or house rule some cards.
My experience with the game is not as deep as other members of this forum, so I'l like to take some feedback from the community, and maybe see what the consensus is.
For those unfamiliar with the concept, restriction list means that you are allowed only one item in the list.
Rebels:
- Gideon (perhaps the only ban candidate)
- Shyla
- CT
- Mak
- Vinto
- Fenn (maybe)
- Electrostaff
- any item that is broken with a restricted hero.
Empire:
- Subversive Tactics
- Military Might
- Tech Superiority
- Nemeses
- Deathtroopers (as open groups - overpowered with MM?)
- Jabba (possibly overpowered with nemeses)
- open groups that are broken with a restricted imperial class.
- couple of auto include agenda sets (i.e. choice between one of these and a top tier class deck) - not sure which.
It seems the list needs a lot of work, especially on the imperial side.
Any suggestions, thins to add/remove/take into account?