So at least to me the game really sees changes at 6 ships. That’s where the change from mini-swarm and ace goes into all out swarm. That 6th ship also really seems to have an impact directly and indirectly on the game overall. Ships 7/8 seem to magnify that impact.
It’s a bit intimidating to look and see numbers across from you rather than pick a key target from the couple of ships there. It also never fails that ship 6 either outlast your normal output/defenses and is pushing through. They can also be the one ship to jam up every thing.
Yes, I’m aware of concerns over mental fatigue etc for events. Yet even for casual games and list, lots of people try to drop ship 6 (7 or 😎 to add more upgrades to fewer ships. If 2.0 has shown us anything it’s that naked ships are and can still be effective. So is it just habit that people want to go with less is more when clearly more is more?