How would you stat out pepper spray as a personal weapon? Maybe something like:
Ranged (Light), Dam 5, Crit –, Range (Short), Encum 0, HP 0, $15, Rarity 1, Accurate 2, Burn 2, Disorient 2, Limited Ammo 1, Stun Damage
My thinking on the item qualities is that it's Accurate in that most models shoot a colored stream of liquid that allows the user to better pinpoint the face, so there should be some mechanism to represent automatic "aiming." Burn represents another two minutes or so of pain and discomfort the victim suffers when sprayed. (Pepper spray can continue to affect the target for up to an hour, so this number may actually be low.) Disorient represents the effects of blindness and pain on the target, but it may actually be too lenient; "Concussive" (preventing actions) may be a better choice. Limited Ammo seems right, since most pepper spray cans can only shoot for a minute or so straight. And finally, there's no lasting harm, ergo Stun Damage.
More expensive models might have higher damage and have more "ammo" capacity, letting you spray for more than 1 round. Some might have Blast at the expense of Accurate (representing a burst rather than a steady, colored stream that lets you see whether you're connecting with the target's face).
Thoughts?