Every once in a while I realize that I read something in the books quickly the first time I read the book and rolled a Despair with my reading comprehension. My mea culpa here pertains to XP awards, which I had previously understood to basically just be a participation award for time served in a campaign.
But the book slapped me up the head on this one.
Pg. 301 of the EotE book actually describes the base 10-20 XP per session as being made up of what seem to be 5 XP increments that are defined as being some significant action or event the character experiences in the session. Furthermore it says that you should tell the players what they actually earned XP for by describing it to them. I find this to be a good thing.
Ok Bob so you evaded that group of swoop gangers so that was 5 XP and you sold that Hyperdrive part to the reluctant Fence so you get another 5 XP for that.
In games I have watched and played in I never had my XP broken down like this at the end of a session. I was wondering what your XP awards look like in your games and if your GM, or if you as the GM, actually break down the increments?