How would Officer Admiral Ozzel interact with JJ? Is there a determine course step every time you make a maneuver? Can you trigger JJ during the Ozzel move and then again during the ships normal movement? If that is true than a VSD deployed at speed 1 with a turn one nav dial could make a speed 1 move through Ozzel with 2 yaw (through JJ) then use the nav dial to go to speed 2 and add one yaw at the second joint and use JJ again to get 2 yaw at the first joint effectively allowing a VSD to perform a speed 3 2-2-2 maneuver on turn one. That would be kinda cool.
I am curious whether officer Ozzel plus d-caps will finally be enough to help the VSD over its speed deficiency?