I want the game to have more battle cards and some that make heavy units more important, because not seeing air speedys makes me sad.
But the current initiative winner = supplies all battle cards means adding any more battle cards to the pool gives that one player too much control over the match.
So is there a better way to do battle cards?
Should the battle card set be predetermined (9 cards) and change from season to season?
should each player contribute two battle cards of each type and use the resulting set of 4 of each type of cards to pick from?