Hey!
I have a question concerning the Cumbersome and Unwieldy item qualities:
Both qualities are passive which is defined as being always on. Also it is stated that for each point of Brawn/Agility the character is deficient, "he must increase the difficulty of all checks made while using the weapon by one". This last part is a bit confusing, tbh. It is clear to me that if a character with Brawn 2 uses a melee weapon with Cumbersome 3 in combat, the difficulty would increase from Average to Hard, because the character lacks one point of Brawn.
But: it says in the rules as cited above, that the difficulty of all checks while using the weapon should be increased. So does this mean that if the character with Brawn 2 from above with his Cumbersome 3 weapon is in combat and has this weapon drawn, that if he makes for instance an Astrogation check (which is neither a combat check nor directly related to the weapon), that the difficulty for this check would also be increased, because he still has this weapon in his hand (assuming that no maneuver is spent to put it away)? In the end it says all checks , so....
I can understand that the weight from such a weapon could put stress to a character which is not used to it, so this could of course increase the difficulty of other checks as well. But I'm not quite sure, if I'm reading this correctly.
So, what do you guys think? Increase difficulty for all checks or only combat checks?
Thanks in advance for your input!