There is a very simple solution that they could release a small, cheap cardpack once a year with all the cards that have been erratad/changed. I would prefer it over an app or PDF erratas.
we may as well get the ball rolling
You would still have people complaining they have to pay for errata ![]()
54 minutes ago, costi said:You would still have people complaining they have to pay for errata
It's true. If they put a twenty dollar bill in every box people would complain about how it was folded.
A decent solution might be to offer the errata as free and as paid cards for those who want them. I wouldn't want to have to wait until Legion 2.0.
VADER is almost the correct price.. Maybe it can be 10 points less but not really necessary.
Luke is cheaper, but he also has 2 less wounds: 160:6 = 26.6 points/wound
26.6 x 8 = 213.33 points. So suddenly VADER is cheaper than luke in comparison.
Vader can move twice and attack at long distance or even aim, move and throw saber. Luke can move and shoot without aiming or don't move and shoot aiming, in which case he has a shorter range than VADER.
Regarding the surges, people has already esplained that red without surges is still better the black with surges. At the Moment only Han Solo has red with surges to crit. (also Chewbe and Palpatine, but those are mixed dice).
Defensively IS just good as he is now (consider that Anakin/Vader has never had a good defence. Always loosing limbs...
What Actually Vader is missing is FORCE JUMP. But sincerely speaking, with speed 1, what would he jump over that he cannot already climb?
Another thing missing is suppression. It is both an advantage (having Always 2 actions) and a disadvantage (not getting light cover) . But it fits with the image of VADER. HE never backs down, even in front of the direst situation. And I cannot imagine Vader cowering behind a rock because someone is shooting at him..
On the positive sides Vader keeps troopers around him from panicking away. SO many times I've suppressed then panicked units in range of rebel commanders...6 suppresison is difficult tto reach. But stil easier than infinite suppressions.
another good thing is -as ohers said - his Master of the Force 1. Being able to recharge automatically those force reflexes is priceless.
What's really missing is more force powers (also on the light side). At the moment Vader's building is quite obvious:
Force Reflexes, Saber Throw (this could be included on the card as his long range weapon) and, since the release of Palpatine, ANGER.
HE may indeed make a good use of a command upgrade slot. Something to give him exteemed leader or Improvised orders.
In particular Esteemed Leader may well represent Vader using trooper as human shield.
So at the end of the day that's how I would change VADER
include Saber throw in his unit card - take away one force power slot - give him a command slot.
Although I wouldn't dislike to keep the third force power (which at that point would be force choke)
Oh and by the way give him the ability to throw things around : crates, platforms, dead bodies...
3 hours ago, arnoldrew said:It's true. If they put a twenty dollar bill in every box people would complain about how it was folded.
I mean, there are groups with legitimate grievances against Andrew Jackson who currently graces the $20
Vader is fine, and will likely only get better as the Clone Wars releases bring in more Force powers.
the only units you can truly put a small gripe on is the Airspeeder and the ATST, they don't quite justify their costs yet. I think they will slowly add things to rectify that slightly.
24 minutes ago, buckero0 said:the only units you can truly put a small gripe on is the Airspeeder and the ATST, they don't quite justify their costs yet. I think they will slowly add things to rectify that slightly.
There is a lot of the spread for the occupier and X-34 we haven't seen. Seems possible.
32 minutes ago, buckero0 said:the only units you can truly put a small gripe on is the Airspeeder and the ATST, they don't quite justify their costs yet. I think they will slowly add things to rectify that slightly.
Agreed, and the ATST is a little better off than the airspeeder. We've already seen that it is getting a cheap pilot that gives it a free aim when it moves so that should give it a cheaper option than Weiss (who is still quite good but expensive)
Vader won't take much. Likely an unsuspecting force power will do the trick.
AT-ST is a lot better than the airspeeder, I faced it many time and it delete unit, you really need to use its grenade launcher on it, which negate heavy cover you always want your trooper to be...
3 hours ago, riker2800 said:AT-ST is a lot better than the airspeeder, I faced it many time and it delete unit, you really need to use its grenade launcher on it, which negate heavy cover you always want your trooper to be...
you're right, but I've also seen the airspeeder do the same, but then they make all their armor saves. I think imperial vs imperial, you'll notice this happen more frequently. 205 is pretty expensive if you only do 1 wound because they made all their armor saves. Rebels don't make as many saves, but 205 is still pricey. Both the airspeeder and ATST would benefit from Pierce more than any other unit getting it. Thematically, a large mounted cannon should be more powerful than Han's pistol.
11 hours ago, arnoldrew said:It's true. If they put a twenty dollar bill in every box people would complain about how it was folded.
I knew someone who tried to sell a framed dollar bill for 50 cents at flea markets/antique shows just to prove no one actually looks at the stuff on the tables.
Edited by TauntaunScout47 minutes ago, buckero0 said:you're right, but I've also seen the airspeeder do the same, but then they make all their armor saves. I think imperial vs imperial, you'll notice this happen more frequently. 205 is pretty expensive if you only do 1 wound because they made all their armor saves. Rebels don't make as many saves, but 205 is still pricey. Both the airspeeder and ATST would benefit from Pierce more than any other unit getting it. Thematically, a large mounted cannon should be more powerful than Han's pistol.
It is more powerful, that's why it rolls so many more dice. Power can be represented in many different ways. Pierce is mostly to make individual character's do worthwhile amounts of damage without rolling tons of dice and possibly spiking damage to ridiculous levels.
Also the AT-ST can be repaired, can stand-by, can get Aim token from outside source (Veers, Generic Officier, Coordinated fire) and the new Pinned down command card help it even more than what the T-47 get.
I honestly think the T-47 would be more of a powerhouse if it got either a) range 4 primary or b) a red defense die
The more practical 'fix' that I've already mentioned elsewhere is to redefine the Speeder keyword in the RRG and have it state that a unit with Speeder X performs X compulsory moves when it activates. That way the speeder flies more realistically fast, has a crazy large threat area and can dip out if it is drawing too much heat, with the added bonus of having two opportunities to displace enemy ground troops with its compulsory moves (buzzing the tower as it were)
12 hours ago, costi said:You would still have people complaining they have to pay for errata
Well the errata itself would of course be free to download as PDF, and the "old" cards would still be allowed in play so no one would feel "cheated" out of the stuff they already purchased. But for those who want the components to be correct the optional purchase of the erratad cards would be available.
Personally I really despise when my cards and components show incorrect information, id rather have they show no information. Thats why I applaude FFG for the way they went about XW2.0 even though I wish they would have spent a little more then a coffee break on the app...Like seriously, one of the biggest companies in gaming and they offer an app that looks and feels little more then a highschool hobby project.
For Legion, seeing how badly FFG is treating the XW app, I wouldnt want an app and am perfectly happy with the cards but when they do eventually change the information on them I do want an option to get the new and correct cards.
25 minutes ago, Attackmack said:Well the errata itself would of course be free to download as PDF, and the "old" cards would still be allowed in play so no one would feel "cheated" out of the stuff they already purchased. But for those who want the components to be correct the optional purchase of the erratad cards would be available.
Personally I really despise when my cards and components show incorrect information, id rather have they show no information. Thats why I applaude FFG for the way they went about XW2.0 even though I wish they would have spent a little more then a coffee break on the app...Like seriously, one of the biggest companies in gaming and they offer an app that looks and feels little more then a highschool hobby project.
For Legion, seeing how badly FFG is treating the XW app, I wouldnt want an app and am perfectly happy with the cards but when they do eventually change the information on them I do want an option to get the new and correct cards.
Yeah I was really hoping Legion would follow the same model as X-wing 2.0. FFG's terrible app doesn't bother me because several great third party apps are available. Like, I don't even have FFG's official app on my phone. I just use LaunchBay Next.
If they issued point corrections it wouldn't be that big of a deal. I honestly don't build lists by looking at the costs on the cards. It gets tedious for an 800 point game. I use an app or a website anyway so if it just had updated point values from an errata document it wouldn't really make a difference in difficulty in my day to day experience with Legion.
I posted a thread similar to the OPs awhile back. I almost hate to see Vader in a game early because he's going to be overcosted. Notice that he had his points reduced in X-Wing 2.0.
On the T-47 issue, I wonder if they will release a hard point in the land speeder pack that can also go on the T-47 that will allow it to shoot 360 degrees or out it's front arc.
13 minutes ago, NukeMaster said:I posted a thread similar to the OPs awhile back. I almost hate to see Vader in a game early because he's going to be overcosted. Notice that he had his points reduced in X-Wing 2.0.
On the T-47 issue, I wonder if they will release a hard point in the land speeder pack that can also go on the T-47 that will allow it to shoot 360 degrees or out it's front arc.
Like a Twi’lek with a rocket launcher? 😆
1 hour ago, KommanderKeldoth said:I honestly think the T-47 would be more of a powerhouse if it got either a) range 4 primary or b) a red defense die
The more practical 'fix' that I've already mentioned elsewhere is to redefine the Speeder keyword in the RRG and have it state that a unit with Speeder X performs X compulsory moves when it activates. That way the speeder flies more realistically fast, has a crazy large threat area and can dip out if it is drawing too much heat, with the added bonus of having two opportunities to displace enemy ground troops with its compulsory moves (buzzing the tower as it were)
I like that idea, fits well!
53 minutes ago, NukeMaster said:I posted a thread similar to the OPs awhile back. I almost hate to see Vader in a game early because he's going to be overcosted. Notice that he had his points reduced in X-Wing 2.0.
On the T-47 issue, I wonder if they will release a hard point in the land speeder pack that can also go on the T-47 that will allow it to shoot 360 degrees or out it's front arc.
I doubt it, that wouldn't fit with the unit nor would it solve the speeder's problem. It's got two arcs and its pretty good at getting things in them. It's main problem is being able to maneuver away from danger (due to its height, large size and the overhang rule) and its durability (cover 1 is useless for it against anything other than lone DLT shots, lone HH-12 shots and Vader's saber throw). It needs a pilot that allows you to use Dodge and Cover to cancel critical hits.
The problem with card fixes is that they become auto-include and relegate a unit to a single build. What it REALLY needs is a points reduction or some kind of RRG fix (see my post above)
Well, there is that new unique pilot in Occupier which gives a keyword which appears to give you an Aim token after you move. Given the general split, there will probably be a similar keyword for dodge which is likely to fall to the rebels - and it could be the generic pilot upgrade in that X-34 pack which appears to grant a keyword. For the moment, that would have the "auto include" problem, but as an upgrade obviously there could be future competition in that slot.
24 minutes ago, UnitOmega said:Well, there is that new unique pilot in Occupier which gives a keyword which appears to give you an Aim token after you move. Given the general split, there will probably be a similar keyword for dodge which is likely to fall to the rebels - and it could be the generic pilot upgrade in that X-34 pack which appears to grant a keyword. For the moment, that would have the "auto include" problem, but as an upgrade obviously there could be future competition in that slot.
If it works with compulsory move too that would be hawt on both speeders