How are the other 5 Factions getting Ion Clouds?

By AllWingsStandyingBy, in X-Wing

Agile Gunner and Composure are both 99% awful. FFG were trying to save you from your own poor judgement skills.

Inb4 someone says Composure Snap is good. That's the 1%.

11 minutes ago, eMeM said:

How is it not a bad thing? If an Imperial player doesn't want to buy out of faction he has to get another Decimator, exactly the thing FFG promised will not happen.

Thaaaats a stretch.

6 minutes ago, AllWingsStandyingBy said:

as  it stands now Agile Gunner is the only gunner worth putting on a large bow-tie arc Rebel ship.  

Disagree.

5 minutes ago, TheCeilican said:

Agile Gunner and Composure are both 99% awful. FFG were trying to save you from your own poor judgement skills.

Agile Gunner may be awful, but it's still the least awful option and the only Gunner remotely worth putting on a large Rebel turret.

But if you're argument is that FFG is still totally incompetent at balancing 2.0, despite their five years of experience with 1.0, and that 2.0 is really just the "same s***, different day" version of X-Wing, well sure we can all agree with that. But it doesn't mean the game isn't still fun or worth playing.

Edited by AllWingsStandyingBy
13 minutes ago, TheCeilican said:

I can't believe that the conversion kits had everything I needed to fly a Decimator but didn't have the plastic ship. I'm being forced to buy a ship I don't want just to use these pilot cards.

FFG are cash mad I tell you!

Do you have serious problems with reading comprehension, or are you just blinded by your tragic love?

A man and a corporation, sorry to tell you this, but this relationship will never work out.

Edited by eMeM
2 minutes ago, SpiderMana said:

Thaaaats a stretch.

Disagree.

No, it's not. Point out a flaw in my reasoning. There were two promises, you won't have to rebuy old ships, and you won't have to buy out of faction, how is an Imperial player supposed to get the cards that were released in two expansions, another faction's conversion kit, and a reprint of an old ship?

23 minutes ago, JJ48 said:

Maybe FFG will do some kind of annual pack including all of the generic cards/tokens from each year

This is what I'm seeing as most likely if they release any packs. Lets see what Wave 5 holds so we have a full trend to assess.

13 minutes ago, SpiderMana said:

Disagree.


Well, what Gunner do you think is better on a large Rebel turret...?

2 minutes ago, eMeM said:

No, it's not. Point out a flaw in my reasoning. There were two promises, (1) you won't have to rebuy old ships , and (2) you won't have to buy out of faction , how is an Imperial player supposed to get the cards that were released in two expansions, another faction's conversion kit, and a reprint of an old ship?

(1) It was you wouldn't have to rebuy ships in order to play them. The conversion kits covered that.

(2) Have an atta boy for getting this part correct, too few are. Now you just need to factor in some patience and remember we're just past 7 months into 2.0 and are already coming into Wave 3 (which is due out next month). Lets see what Wave 5 brings to get a full idea how FFG is going to do their release system, and be a little less like Veruka Schultz. Okay?

12 minutes ago, eMeM said:

No, it's not. Point out a flaw in my reasoning. There were two promises, you won't have to rebuy old ships, and you won't have to buy out of faction, how is an Imperial player supposed to get the cards that were released in two expansions, another faction's conversion kit, and a reprint of an old ship?

From a strictly logical standpoint, if you could avoid buying out-of-faction by rebuying ships in-faction, and you could avoid rebuying ships by buying out-of-faction, then both promises do hold; unless FFG promised that you could do both at the same time.

1 minute ago, JJ48 said:

From a strictly logical standpoint, if you could avoid buying out-of-faction by rebuying ships in-faction, and you could avoid rebuying ships by buying out-of-faction, then both promises do hold; unless FFG promised that you could do both at the same time.

I'm sure it's what they meant, "each promise will be broken separately".

3 minutes ago, eMeM said:

I'm sure it's what they meant, "each promise will be broken separately".

Ah, but neither promise is broken! Those willing to buy out-of-faction obviously don't have to rebuy ships, and the Decimator is a pretty good indicator that those willing to rebuy won't have to buy out-of-faction!

Think of it this way: I live in Dayton, OH. It is true that I can legally drive from here to Fargo, ND in less than 24 hours. It is also true that I can legally drive from here to Orlando, FL in less than 24 hours. However, it is not true that I can legally drive from here to both Fargo and Orlando in less than 24 hours. That is, both possibilities are true, but choosing either possibility may exclude the other.

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If you want ion clouds you buy into the republic. Who doesnt want an army of jedi?????

If you cant afford to buy into the republic...sell your kidney. This is AN ARMY OF JEDI. If you have already sold your kidney, sell your sister's kidney. Do or do not, there is no try.

55 minutes ago, TBot said:

If you want ion clouds you buy into the republic. Who doesnt want an army of jedi?????

If you cant afford to buy into the republic...sell yo  ur kidney. This is AN ARMY OF JEDI. If you have already sold your kidney, sell your sister's kidney. Do or do not, there is no try.

The Jedi aren't the army, silly, the Clones are 🙄

And Separatists looks pretty dope, too, let's be honest.

32 minutes ago, SpiderMana said:

The Jedi aren't the army, silly, the Clones are 🙄

And Separatists looks pretty dope, too, let's be honest.

Plo Koon, Anikan, obiwan, mace windu, saesee tiin, ahsoka, several jedi knights.

I aint flying no scrubs!

Down the road naybe qui-gon and yoda...

47 minutes ago, SpiderMana said:

The Jedi aren't the army, silly, the Clones are 🙄

Send in the Clones!

ya know, if an opposing player lays down some gas clouds at set up, you just gained access to them and all their perceived benefits without spending a single cent.

7 hours ago, JJ48 said:

To be fair, I think the Core Set is meant to be a must-buy for everyone, regardless of faction.

I agree but I also understand why other players say there should be something to set as a starting point for all the other faction (alternative core sets, faction starters).

So Star Trek attack wing has gone through their second core set, but not second edition. Think of it as wizkids equivalent to the TFA Core. It is a little more focused instead of 1 ship from 3 factions they picked 2 ships for 2 factions. Then they made fleet packs for all the other factions.

s-l300.jpg old

star-trek-attack-wing-federation-vs-klin WZK72945500.jpg new wzk72950.jpg wzk72946.jpg

Now the squadron packs for Wave 3 does serve as a great jumping off point but as anyone could point out, they only have 2 faction squadron packs. The core set covers 2 factions, but that still leaves 3 factions that essentially a player has to start from scratch. Granted Attack wing has some minor factions that are not covered by faction packs (i.e. bajor). But it does give an idea of what could be better for that new player experience that FFG is devoting so much effort and resources into.

32 minutes ago, Marinealver said:

The core set covers 2 factions, but that still leaves 3 factions that essentially a player has to start from scratch.

I guess I just see the Core differently. The Core is a starter for every faction, hence the movement templates and damage deck. The X-Wing and TIEs aren't in there to make it a Rebel and Imperial starter, but just because those are the two most iconic fighters. It's, "Here's an intro to Star Wars fighter-flying using ships you're familiar with. If you like it, then worry about picking a faction."

52 minutes ago, Marinealver said:

So Star Trek Attack Wing...



Two observations:

(1) I think it would be fantastic if X-Wing moved to a similar sort of "faction starter pack" model, where they had "Faction Packs" at about $50 that included 3-4 ships from a faction, as well as rulebook, dice, templates, and damage deck. I certainly expected this to happen with the transition to 2.0 and the increase in playable factions. I know some people will say " GASP! But then the proud owner of a new faction starter set could not play the game right out of the box, which is the whole point of the Core Set !" But wait, dear reader, I have a solution! A " LEARN TO PLAY: Missions " book would allow the content of the faction starter to be played immediately. The first portion would cover some recommended " training exercises " that allowed two players to split the ships from the faction starter into suggested quickbuilds and play head to head, such as pitting a jedi in a Delta against the two clone fighters. The second portion would allow the owner of the Starter Pack to pit their ships against a series of tokens that follow a rudimentary AI set of rules. For instance, the Separatist starter pack might include a few "weaponized satellite" tokens, two "clone fighter" tokens, and a "senator's shuttle" token. A mission could outline how to set up the satellites, the shuttle, and its fighter escorts. Then the Separatist player pits his list against these tokens as the mission suggests (e.g. maybe she needs to destroy the shuttle in X Turns or something while trying to use obstacles to avoid fire from the satellite weapon platforms). Both of these options would let a player get a feel for the game while channeling all of their initial buy-in funds into a single faction's ships, for maximum returns.


(2) GOOD GOD, Star Trek Attack Wing is still kicking? That was, bar none, the most poorly designed and executed mainstream game I've ever played in all my decades of hobby gaming, and I haven't seen a game store with that game on its shelf in years. Props to it for still being around in some capacity, I suppose.

Edited by AllWingsStandyingBy
Just now, AllWingsStandyingBy said:



Two observations:

(1) I think it would be fantastic if X-Wing moved to a similar sort of "faction starter pack" model, where they had "Faction Packs" at about $50 that included 3-4 ships from a faction, as well as rulebook, dice, templates, and damage deck. I certainly expected this to happen with the transition to 2.0 and the increase in playable factions. I know some people will say " GASP! But then the proud owner of a new faction starter set could not play the game right out of the box, which is the whole point of the Core Set !" But wait, dear reader, I have a solution! A " LEARN TO PLAY: Missions " book would allow the content of the faction starter to be played immediately. The first portion would cover some recommended " training exercises " that allowed two players to split the ships from the faction starter into suggested quickbuilds and play head to head, such as pitting a jedi in a Delta against the two clone fighters. The second portion would allow the owner of the Starter Pack to pit their ships against a series of tokens that follow a rudimentary AI set of rules. For instance, the Separatist starter pack might include a few "weaponized satellite" tokens, two "clone fighter" tokens, and a "senator's shuttle" token. A mission could outline how to set up the satellites, the shuttle, and its fighter escorts. Then the Separatist player pits his list against these tokens as the mission suggests (e.g. maybe she needs to destroy the shuttle in X Turns or something while trying to use obstacles to avoid fire from the satellite weapon platforms). Both of these options would let a player get a feel for the game while channeling all of their initial buy-in funds into a single faction's ships, for maximum returns.


(2) GOOD GOD, Star Trek Attack Wing is still kicking? That was, bar none, the most poorly designed and executed mainstream game I've ever played in all my decades of hobby gaming. Props to them, I suppose.

Yup it is. Again the relaunch may have brought back some numbers but it is no where near X-wing. It might catch up with Armada.

Funny enough one of the places I play X-wing at had, in the back corner, a model of the DS-9. Cool looking for sure! But literally the only thing for that game I saw.

Edited by millertime059
2 hours ago, millertime059 said:

Funny enough one of the places I play X-wing at had, in the back corner, a model of the DS-9. Cool looking for sure! But literally the only thing for that game I saw.

It is indeed a more casual game.

Scum already can use one gas cloud.

Just bring Tobias Beckett

On 2/10/2019 at 11:00 PM, Archangelspiv said:

Patience - the capacity to accept or tolerate delay, problems, or suffering without becoming annoyed or anxious.

They are under 0 obligation to provide everything now. They said that they will release things across multifactions, they didn't say they would do it by wave 3. They have provided a new obstacle, if you don't want to buy the ships it comes it, that's up to you, but don't be all annoyed that they are still developing expansions for such things to be included in.

People have a lack of patience and think companies owe them things now. They don't. The rate that FFG are releasing waves is crazy, people are no longer talking about buying all the ships in a wave, but which ones they want to get first. They will come, you just need patience.

@Rexler Brath I am not at all surprised you are confused by this.

what a nasty take.