So, in another thread I stated that I felt Armada was basically a finished product at this point, at least for the GCW era. Adding a Scum faction ala X-Wing seems fairly unlikely, and while Legends can be mined for a a couple more ships I don't know how many more waves you could wring out of them (plus, you'd be faced with the difficult task of giving each ship a distinct role without invalidating a current ship or releasing a ship that's just completely lackluster). Exploring a new era seems likely, but I found myself thinking more about the era I was currently playing and what could be done to fine tune THAT experience. When I asked myself if I felt like anything was missing from the game as it stands right now, one thing stood out to me: I wanted to have My Dudes on the table.
Your Dudes is something of a nebulous concept, but the gist of it is that you are building your own merry little fleet. It's led by your own custom commander, assembled and painted to your own specifications, with it's own narrative in your head. Armada is one of the most well-balanced wargames I've played, but it's a bit lacking in implementing Your Dudes due to three reasons:
- Pre-painted ships. Honestly probably the least troublesome to overcome, as adding fleet insignia and other flairs to your models is relatively straightforward compared to painting your models from scratch. The downside is that you probably feel less ownership over those same models.
- Ship titles. The pre-established ones are good, but I do wish FFG put out some guidelines to create your own titles, either tied to an ongoing campaign or just from combining things from a list of effects.
- Probably the biggest one: lack of custom commanders, officers and squadrons. It's very hard to run with Your Dudes when you can't actually make Your Dudes. Similar to the suggestion above, being able to assemble a Commander/Officer/Squadron through a combination of different abilities with different point costs attached to each one would drastically increase people's excite to play with Their Dudes.
All of that is far easier said than done, though. Balancing all of the potential builds for custom Titles, Commanders, Officers, and Squadrons would be absolutely nightmarish. I don't have very high hopes to see anything like that implemented, but something FFG put together for even casual play would be amazing.
How would YOU go about designing something like that? What else would you want to add to the game mechanics while you're at it?
Edited by Benjan Merunaeternal grammar and spelling errors