Let's assume that I've written a lengthy and heartfelt essay on the importance of story and background and such in character creation, how that should take precedence over mechanics, and all that ...
But given that, what would a player do if trying to "min-max" a character at creation? Not in the "which family/school is best" sort of way, but in a "I'm making this sort of character, how can I make them better" sort of way.
I've written up my current thoughts on selection of rings, skills, ring/skill combinations, and advantages/disadvantages over on the Strange Assembly website. But I'm curious what others' thoughts are on ways to mechanically optimize a character concept. Do you think any of the suggestions I've made are off the mark? Is there anything you would recommend?
Thanks.