Hi, I am wondering how much replay-ability there is out of the expansions after you finish the campaign? You can use the characters, monsters, treasure etc in other quests, but what about the boards and so on?
Thanks
Hi, I am wondering how much replay-ability there is out of the expansions after you finish the campaign? You can use the characters, monsters, treasure etc in other quests, but what about the boards and so on?
Thanks
Tiles and lieutenants, as well as any campaign specific stuff (allies, tainted cards, influence, corrupt citizens) do not appear outside their respective campaigns.
Now I know you said *after* you finish the campaign, but I want to throw out there that the campaigns themselves are very replayable. For instance, Labyrinth of Ruin has two different trees of Act I quests- you can have completely different quests in Act I on a second play through.
You can play a campaign again and reasonably expect to repeat only the Introduction and 1-2, perhaps 3 other quests.
And even those can play very differently with different monsters, overlord cards, heroes, and classes. (I’ve played Siege of Skytower twice and would happily play it two more times).
Edited by LightningclawIf you are using the Road to Legend app, the different expansions will also unlock Side quests, Delve Stages and even alternate map layouts for certain quests. These make use of some of the expansions specific map tiles as well as lieutenants, allies and some cases other mechanics (like door types, relics, crumbling terrain, corrupt citizens).
Tiles are probably the most frustrating for me, because I wish that there was more mixing and matching (Imperial Assault has the same flaw). As is, you'll only ever be using core tiles plus a Quest's expansion's tiles. Seems pretty limiting, to me.
The app might mix tiles of multiple sets in some of the later quest lines.
But as far as "replayability" goes, I'm not entirely sure that's the right word for this game. A campaign is as replayable as you'd like for it to be. "Implementation" might be a better one. For instance, while campaign specific stuff like tiles and quests may not carry over across campaigns, having a larger variety of monsters, heroes, classes, weapons, armor, and conditions will make every single quest you play feel that much more robust.
I am going to buy Labyrinth of Ruin and I have a budget for buying either Manor of Ravens (MOR) or a Hero and Monster Pack, Stewards of the Secret (SOTS) is the one I like best. I keep reading that the expansions are better than the Hero and Monster packs, and they do appear to be, they have a lot more stuff, but I really like the Heroes and Monsters in the SOTS and I am not overly bothered about the ones in MORs, I am not that interested in the campaign in it too, I am not saying it is bad or anything, it just doesn't jump out at me. So I was thinking if I could use the tiles etc for other things it would be worth it, but I can just chuck those Heroes and Monsters from SOTS into any campaign. I already own Shadow of Nerekhall and the Trolfens, I do not have much time to play it at the moment and I haven't played these campaigns yet. I am just sort of stock piling, as Descent isn't widely available where I live and there is only like one of each of these in stock with no probable replacement, and international shipping makes getting them from elsewhere rather cost prohibitive. Are the extra classes and Overlord cards worth the investment?
I also own Runebound 3rd edition, I know the characters were in the Descent 1st edition and have been replaced in the Hero and Monster packs, is it worth getting the Conversion set? I read they have rule changes, but buying multiple Hero and Monster packs kind of defeats the purpose of using the models from Runebound.
If you don't mind to play the campaign I'd just buy the h+m pack that suits you. You get two rumor quests within these packs too. I myself didn't enjoy MOR the way I liked later expansions.
On 2/8/2019 at 2:24 AM, Lightningclaw said:Tiles and lieutenants, as well as any campaign specific stuff (allies, tainted cards, influence, corrupt citizens) do not appear outside their respective campaigns.
That's not entirely true because of road to legend
22 hours ago, subtrendy2 said:As is, you'll only ever be using core tiles plus a Quest's expansion's tiles. Seems pretty limiting, to me.
I do wish there was more though toward the future in the core. I haven't been the biggest fan of having to buy the same cardboard over and over...
On 2/9/2019 at 10:10 AM, Bucho said:I do wish there was more though toward the future in the core. I haven't been the biggest fan of having to buy the same cardboard over and over...
Yeah, it's honestly pretty hard to justify the need for the amount of tiles we have, especially since for the most part the A and B side are pretty much always just generic "interior cave/dungeon" and "exterior forest".
Even though IA has the same issue with not mixing expansions, at least the tiles are pretty unique. They've got two types of Hoth snow tiles, and even the core box came with 4 different tile types rather than the 2 than Descent seems unable to shake throughout all of its expansions. They also have stuff like Coruscant city, Bespin Cloud City, and swamp tiles, though those are really just variations on existing tile types which Descent sort of does (though rarely anything drastic).
If we had to buy 90+ tiles, I'm really surprised there wasn't a significant amount of snow or desert stuff, at the very least.