Hey all. I wanted to make a Talent that increases an individual's carrying capacity. I am being conservative with the bonus as carrying too much > means selling too much > means too much money for the party. Additionally, I think it should increase the encumbrance bonus of items like a backpack or utility belt, versus a flat bonus. This means that there is an item quality element to consider as well. For example, a well-made leather bag could be used with the bonus, but a hastily made roll of recently skinned hide would not. This was created from a flat bonus I gave a named porter NPC in Realms of Terrinoth to make them feel like they were carrying sufficiently amounts to get paid without making Brawn high enough to question why they weren't fighting in the first place.
- Tier 1: Workhorse
- Ranked: No
- Increase the encumbrance bonus of one bag, belt, or similar carrying item when used by 2. The item must be of average or higher quality to benefit from this.
Alternatively, if that proves to be too broken in practice...
- Tier 1: Workhorse
- Ranked: Yes
- Increase the encumbrance bonus of one bag, belt, or similar carrying item when used by 1. Each additional rank allows Workhorse to affect one additional carrying item. The item must be of average or higher quality to benefit from this.
I would like some feed back on this. Thanks for your time.