So, after digging through ideas and thoughts on the new sector fleet play, a few ideas came to mind that might alter how you play a larger scale game versus your normal 400 point game. Here are my few thoughts.
First and foremost, I think squads, although still powerful, get a pretty solid nerf in this. Only able to be a quarter of the fleet means that at 600 points (compared to a standard 400 point fleet), at maximum, you add an additional 16 points worth of squads and then a minimum of 184 extra points for your ships. I think this format invites really solid fleet ideas and ship play.
Second major take away, I think having initiative may not be the biggest thing in the world with higher points. Being able to last first is cool still, but it seems that being able to do that might mean you are closer to danger.
What other ideas or contrary ideas do you have?