I have been playing huge point 1 on 1 Armada since the beginning. Not sure I ever played a 400 point game. It has ALWAYS been clear that higher priced Admirals deemed good are worth more as the point values go up.
We usually add an odd number like 650, 750, 850, 950 or 625, 725, etc. to account for the higher admiral cost.
Admirals must be point adjusted in large point games (admiral cost) / 400 x (new number)
Easy example is Akbar at 850 points.
His 38 points should be worth the following in a 850 point game = 80.75
Vs. a 20 point Admiral at 400 points who comes in at
An adjusted number of 42.5
that means a huge difference between 38-20= 18 points vs. 80.75-40.5 = 42.5
Yep, an 42.5 points is an entire ship if you don’t always choose the high priced Admirals in the larger games where their effects usually multiple.
Really each admiral should have their own value at each level because some of the Admirals MIGHT actually more devestaing than a 42.5 difference. In addition, the .25 squadron rule means those Admirals at the higher numbers might show dimishining returns after a certain point. My gut says thought needs to be put into this. I feel a disturbance, but I can’t put my finger on it. I need someone with much more experience to gauge this.
Alternatively, they could have thought about either 2 Admirals for 4 player games etc. or limited the number of ships each admiral confers benefits on by admiral.
The fact that the FF Armada working group of 1 didn’t catch this is one more indication that Armada MAY be dead to them. Maybe the dreaded Admiral was into something after-all because I am certainly starting to see some of his observations. I didn’t but a few of his posts as they got repeative, but the themes stick with me as they came to pass. FF went to their warehouse to get a scrape up a guy to keep us happy—maybe so we would still buying their other products: Destiny products where at least 75-80% of the product is dead on arrival and your investment is worth mere pennies on the dollar in just a years time. FF really can screw their games up it seems. I only play Destiny and Armada, but my friends who play many more confirm the trend.
No offense to said warehouse guy who FF got on the cheap working your way, but you screwed up big time. Don’t worry you’re not alone and you aren’t given many resources by FF so this is not entirely on you. Without a brain trust things are missed even when they pay you for 40 hours and you are expected to put in 45, 50, or even 60 or they get the next eager beaver thinking working in gaming is fun until they learn the FF way.
Most of us that have been around understand your (Armada working group of 1) plight and we know FF is cheap and greedy believing their employees to be easily replaced...case in point. They treat their customers with even less deference. They view us not only as suckers, but their model is their will be a new sucker to replace the one’s who have had enough of their cagey, unresponsive indifference. Next employee up, next customer up.
God, how I wish Cmon games etc. had the Star War game License. Nobody can screw up a game like FF. They have it down to a science. Don’t even get me on Android Netrunner a game I never had the chance to get into, but saw what they did to those poor ba$tards. Hope springs eternal amongst the downtrodden.
Oh, how I hated the Admiral when I was full of hope and excited to get into Destiny where I lost thousands of dollars on hope. I thought he was full of crap. Apparently, he was ahead of his time, well ahead of me for sure. I was always someone who never posted because I had little to say way back then, but Maybe, and I say this with some trepidation, we could use him now to give the proverbial finger to FF again.
May he come up from Davy Jones Locker. If not him, maybe someone else can do it—someone who used paragraphs would be nice.





