Hyperspace: Double Falcon Rebel list

By Kskilt, in X-Wing Squad Lists

I flied this once last night, keeping Lando tight behind Han and taking group shots and dropping behind obstacles. I am not sure if I want to move more towards Arc dodging with Han or towards Jousting with more dice if possible. So far last night the general feel is to dump asteroids in the center, and go up the far side of my opponent, dipping into the asteroids behind them when the opponent splits his forces around an obstacle to get to me. Lando was doing a great job at keeping his actions blue with Nunb so I can keep passing an extra action to Han. Once I engage, I was able to focus both ships on 1 small craft to take it off the board. If a ship starts tailing Han, I use Lando's free action to have Han drop a debris field behind him before pushing away. It feels good to play, but with only one game in of course it needs more tweaking and practice. Let me know what you think and which way I can tweak towards, arc dodging han or tanking joust.

197/200 Hyperspace Legal

Modified YT -1300 Han Solo (82)
- Trick Shot (2)
- Proton Rockets (7)
- Engine Upgrade (7)
- Rigged Cargo Chute (4)

Modified YT - 1300 Lando Calrissian (80)
- Trick Shot (2)
- Nien Nunb (5)
- Leia Organa (2)
- Title: Millennium Falcon (6)

Get rid of prockets and title for r2d2 crew and either c3po crew or HSCP to up Han tankiness.

9 hours ago, wurms said:

Get rid of prockets and title for r2d2 crew and either c3po crew or HSCP to up Han tankiness.

Yea if I go arc dodging and tanking, this would be a good call. Cool that C3PO just calls 1 everytime and doubles my evades when I roll them. I had Hot Shot gunner the night I played because I didnt have the cargo debris so that was the swap I made. It seemed good to grab a focus off my opponent but also no real gain if they dont have tokens and made a hard boost instead. Im going to try this list tonight, see if I like the tankie version but I also want to find ways to make the list more aggressive. Thinking Saw Guerra in a crew slot just to really make sure Im hitting each turn

My Hyperspace Falcon Handlers list has

Han (R2, Trick Shot, Hotshot)

Lando (Trick Shot, Nien, Magva, Title)

I hestitate in flying Han, because of the conditions of his ability...

On 2/7/2019 at 12:42 PM, Greebwahn said:

My Hyperspace Falcon Handlers list has

Han (R2, Trick Shot, Hotshot)

Lando (Trick Shot, Nien, Magva, Title)

I hestitate in flying Han, because of the conditions of his ability...

I usually throw the debris down to form an X on the board, and I havent had trouble triggering Han since. I ran this:

Lando (80)
Nien Nunb (5)
Leia Organa (2)
Trick shot (2)

Han (89)
Trick shot (2)
Engine Upgrade (7)
C3PO (8)
R2D2 (8)
Rigged Cargo Chute (4)

I am still learning, like that Han triggers on defense too so might change my opinion, but I was not a fan of C3PO and consider dropping him for missiles on Han and 3 point bid. The Rigged Cargo chute was amazing for when I hard turned at the beginning of a joust, and place the debris field behind my falcons to get trick shots to trigger and more defense dies after.