I would have thought that a skill test's difficulty is determined at ST.1, but I have seen others suggest ST.6.
I have an almost possible scenario the depends on this timing. (It involves two cards that wouldn't be in the same scenario.)
Suppose I draw the Eager for Death treachery
weakness
. It has the following revelation ability: "Test willpower (2). Increase this skill test's difficulty by 1 for each damage on you. If you fail, take 2 horror." Suppose that I have no damage, so the difficulty is 2.
Suppose there is a Monster enemy and that I draw a medallion token under the rules for The Devourer Below (easy): "-3. If there is a Monster enemy at your location, take 1 damage."
In this case, I will take 1 damage at ST.4.
Does the difficulty now increase to 3 (due to my damage), or was it already fixed at ST.1?
Edited by Gillum the StoorCorrection