Alrighty, after a year or so now, I am very much a fan of this game, as we all are.
Now it's time to take the kid gloves off! We need a little more War in our Star Wars.
Indirect fire:
- this has been talked about and for all intents and purposes it exists in the game, but you still need that darn LoS.
-Mortar teams. Johnny Reb gets a fast moving, black/white roll and Imps get a slow moving, black/red roll. Different damage specs for w/ & w/o LoS.
-indirect fire needs AoE damage. Range 1 makes sense.
- if a unit has spotter, it acts as a LoS for Mortar teams.
Board too small for heavy artillery. Air Strikes would be a great mechanic to work with. Essentially adopt Leia's Coordinated Bombardment as an upgrade card to SpecOps. Exhastable of course.
Continuous Damage:
- when the Zippoman douses you with Napalm, that stuff stays on you like white on rice. Should need to recover to douse flames.
Sell Upgrade Cards in packs or individually:
- I know why they dont, still want to complain about it.
Upgrades in the future:
- Noob Tubes (grenade launchers, you must equip a grenade and now they can be used at range 2)
- body armor (either by costing a lot to upgrade to red dice and or to surge defense)
- flash bangs (supressive)
- ion grenades
- smoke grenade ( blocks LoS for one turn)
- med kit (treat 1/ cap 1)
- overcharge rounds (pierce 1)
- plasma rounds (impact 1)
- hypercharged rounds (high velocity)
- flare gun (gain spotter 1)
- thermal imaging (light cover is ignored and LoS for light cover is ignored.)
- Banner ( exhaustable, take a recovery action without spending a recovery action)
- Jet Pack (gain jump 2)
- Lightweight Gear ( +speed-1 to your movement)
More specialists:
- rocket teams (that any corps unit can use. Not just Stormies)
- FO (forward observer, gain spotter 1, use in conjunction with flare gun and boom, a unit has spotter 2!!!)
- DMR (designated rifleman adds one red die to your pool)
- veteran sergeant ( like officer, but no inspire. Courage still increases by one)
- Ion teams. Non exhaustive.
- comabat engineers ( build cover/blow up cover)
Tanks, Tracks, & Go:
- closed cover options.
- transpo units
Anyways...this is some of what I think should happen. Just to add a little more realism, opportunity for realism.