I just got this game from someone on Boardgamegeek and I'm confused by a few things.
1 - Grenades: Do they damage people on adjacent tiles that have walls or stuff between them? It just says "adjacent tiles, even on different paths". I presume this is mostly meant to mean doors and stairways and such, but it isn't clear, and a grenade could conceivably fling shrapnel through a wall.
2 - If a trooper dies and drops his equipment and you want to respawn a new one with the same pack, how does that work? The tokens are already on the board, and even if you dip into the crate token pile some are unavailable.
3 - What's the deal with the uneven spacing of a bunch of the tiles? It is confusing sometimes as to where one can move.
4 - When you're putting objectives down it says to randomly pick one, but also that it has to be the same as the tile. Are you just supposed to pick randomly from the 2 that have the tile's symbol?
I think that's it. I may come up with more after a real play-through and not me playing against myself to figure the game out.