“Screed will get those shields down, we’ve gotta give him more time!”
The list is pretty simple: probably go first, take a long range shot with the Raider, first last with Demo or the Kuat. Entrapment Formation becomes Intensify Firepower to fix dice a little when combined with Screed. Vader costs only a point more than the setup though, so making the switch is tempting. The biggest concern then becomes triggering HIEs on the Kuat.
Thoughts?
Name: Critical Mass
Faction: Imperial
Commander: Admiral Screed
Assault: Most Wanted
Defense: Hyperspace Assault
Navigation: Salvage Run
ISD Kuat Refit (112)
• Admiral Screed (26)
• Strategic Adviser (4)
• Fire-Control Team (2)
• Electronic Countermeasures (7)
• Heavy Ion Emplacements (9)
• Assault Concussion Missiles (7)
• Chimaera (4)
• Entrapment Formation! (5)
= 176 Points
Gladiator I (56)
• Intel Officer (7)
• Ordnance Experts (4)
• Engine Techs (8)
• Assault Concussion Missiles (7)
• Demolisher (10)
= 92 Points
Raider II (48)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 60 Points
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Squadrons:
= 0 Points
Total Points: 378
Edited by The Jabbawookie