Hi guys! Since 2.0 dropped, I played Corran a lot, because it was my 1.0 favorite pilot. The new E-wing stats (extra hull), action bar (boost, linked action) and dial improvement (segnors, 1 hard, 4 straight blue) were really good...but the high cost of the ship wasn't. Now with the point adjustments everyone was talking about the triple E-Wings with torpedoes, but what about just going for 2, and adding Wedge with Swarm tactics? You can potentially erase a huge threat in the 1st round of fire without letting that ship fire back. That should make things easier...
I only played it once, against Blackout, QD and Recoil, and I won easily, even though my proton torpedoes did less than average damage. I was able to get QD to 1 health after the first round of fire, and a few turns later I erased Blackout before he could finish my wounded E. I only lost half health on Wedge and half health on an E-Wing, and killed all three enemy ships. Let's see if I can get more games with it soon.
| Wedge Antilles — T-65 X-Wing | 52 |
| Swarm Tactics | 3 |
| Servomotor S-foils | 0 |
| Ship Total: 55 | |
| Half Points: 28 Threshold: 3 | |
| Rogue Squadron Escort — E-Wing | 56 |
| Swarm Tactics | 3 |
| Proton Torpedoes | 12 |
| R3 Astromech | 3 |
| Ship Total: 74 | |
| Half Points: 37 Threshold: 3 | |
| Rogue Squadron Escort — E-Wing | 56 |
| Proton Torpedoes | 12 |
| R3 Astromech | 3 |
| Ship Total: 71 | |
|
Half Points: 36 Threshold: 3 200p |
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