Rules check

By VAYASAN, in Heroes of Terrinoth

Played once with the wife at launch...just not ad time since and got back into this tonight and will play more again now.

Few rules checks...its been while and I didnt want to bog the game down too much with book reading mid game.

1- Goblin Problem. Last location is explored. We are at the last turn tracker (splig cackles as more minions join the Frey). Does this happen at the end of every peril phase once you reach that peril? We played that it did and we had enemies piling up in the shadows...archers taking us down. So we had 3 enemies each engaged and then archers shooting us too. 1 died...1 lived with 2 health left.

2- When activating enemies in the shadows...can you pick any...or is it their attack value highest first? We played any.(engaged enemies start with highest first yes?)

3- Lastly. When the final location is fully explored (8)...can you add further points to it(go above 8 ) to cover for when splig might reduce the explored tokens?

Thanks for any answers.

1. Once you reach the last location on the prril track, you will continue to resolve that space during each peril phase until the end of the game (assuming there is no effect pushing the peril token to an earlier space).

2. Yes, you can pick any enemy in the shadows. Remember, this can only be done after activating all units engaged with your hero.

3. There is no limit to the number of progress tokens that can be placed on a location.

9 hours ago, Budgernaut said:

1. Once you reach the last location on the prril track, you will continue to resolve that space during each peril phase until the end of the game (assuming there is no effect pushing the peril token to an earlier space).

2. Yes, you can pick any enemy in the shadows. Remember, this can only be done after activating all units engaged with your hero.

3. There is no limit to the number of progress tokens that can be placed on a location.

Thanks

Only thing we did wrong was not placing more tokens on the location. If we were at 6 and rolled 4 more, we would just put it to 8.