Luke Skywalker's favorite toys, proton torpedoes and and supernatural went up by a combined 15 points, so it would seem like his days as a supernatural reflexes ace are over. Or does he actually still have competitive potential? To give some background, when I flew old Supernatural reflexes Luke Skywalker, I noticed that my win condition was trading my other ships and then winning on points with a full health Luke Skywalker. Usually, he would be either 89 or 91 points, depending on R2 Astromech or R2-D2. If this build is now 104 points, doesn't that make it better at its late game win condition of staying alive and winning on points? It seems like he could function quite like a rebel Kylo Ren if you started adding a ton of points onto him and then built the rest of your squad to trade efficiently or protect Luke (preferably both).
Do you think this type of list could work out in the hyperspace environment? Luke is very good at staying alive; it seems like stacking points onto him and playing for the late game could be a good way to take some wins.