Revisitng Replica Droids

By Tygaran, in Star Wars: Edge of the Empire RPG

I've read a number of threads on the subject, both here and on Reddit, but I don't recall seeing this idea befier, and was wondering what people think about it...

For the most part, stating up a replica droid is just like designing a regular droid and the outward aoppearance is just THAT, it's appearance. The main point of interest to me is how to encompase the idea of fooling scanners into detecting the droid as organic. Starting with the idea of the Flesh Camouflage Suit (EotE 186) isa good bet, but we don't need the ability to Change the disguise. Also, the Encumrance of 2 doesn't seem to fit either, since we're not looking for a device to create the fake, just the existance of the fake, or the state of being.

I've seen elsewhere people suggesting a credit fost of 1000 cr for this. That seems ok, however such a price tage would require obligation or duty to boost your starting money. So what no just use the similar obligaton.duty option concept? Instead of 1000 cr, why not just make it a 5 XP cost to have the built in design factors of fooling typical sensors?

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The other side of being a replica droid that I haven't seen much about is how people have dealt with the wounds to such droids. Are they suddenly very obviously droids if they take ANY damage? If not, after how much damage? Could there be another 'species' special XP expense to allow them to benefit from using stimpaks to heal their "biofiber" and/or synthflesh? If one is designed, would we limit them to either stimpaks OR repair patches? Allow both ?

I'd love to hear more ideas about designing and using replica droids in the FFG system.

Honestly, HRDs are kinda specific and rare to the point that making them a unique formally playable species is overkill. After all, they only serve 2 purposes in the existing, and now largely non-canon, fiction:

  1. Be a decoy.
  2. Be unique Mary Sues.

That's all.

In the case of #2 that's not a playable option, and to an extent makes the entire point of #1 unviable. I can't believe that you're a real person if you can bench press 2,000kg, never sleep, and walk around in a radiation hazard zone without your skin turning into pudding. As an NPC... who cares? NPCs can have whatever stats they want, so you're good. Have Guri walking around pretending to be human while simultaneously giving herself away at every opportunity.

So that leaves #1. At that point, you're just running Human stats with a secret pinky promise agreement with the GM. For the most part you can run the character identically to a human, with just the added note that a deep medical scan can figure out your true nature on a Double triumph, and a sufficiently terrible Critical injury (probably something in the 90+ range, though even then something like "Knocked Senseless" might not do it) would also give you away and require a Mechanics check instead of a Medicine check to heal.

Still, from a narrative perspective HRDs are better NPCs than PCs since their purpose is so specific. They are decoys, they are pretending to not just be a human, but a very specific human. They are there to draw fire, confuse the enemy, and generally just be a plot device. Yeah you can get into the whole "synthetic man" storyline, but really at the end of the day a HRD is probably going to be programmed not even knowing it's a HRD. Once it's served it's purpose it'll either be reprogrammed to continue it's mission anew (which might be have some fun storytelling to do there for a while), or destroyed to avoid future problems that can arise with such droids.

So... for a short fast campaign or one-shot... eh, just use Human stats and move on.

For a long drawn out campaign... it's probably something that will get old...

I would love a player in my game wanting to be a replica droid. Would run them as humans or the species they are potraying. If the species had some unique ability that couldnt be copied by tech then that would be their tell. I also would give them some.droid options that dont give away their nature.

As for.scanners I would make it cost but they could have something built in and require a.deception check to get thru. I have metal.in my back. Always get stopped.in airports. Im not lying but if I.was I imagine a good deception could get me.thru.

As for the skin I would allow stim packs to heal the skin if it is somewhat intact. The injury would still be their till repaired but at least you arent flashing metal. Just means double cost. One for the skin and anothet to repair yourself.

Well it's actually pretty simple really as my group has pulled it off.

The PC character we had in our party was a Human replica droid; effectively the standard human statline with the droid racial abilities and some XP docked for powerful abilities. Factor in that he doesn't heal and must be repaired and it created a human replica droid who struggled behind his perceived history. The entire concept of him was that he was a model designed to replicate the owner in the most convincing way; thus his physical strength and other characteristics were within relatively human boundaries. We only found out about his true nature after he was seriously wounded in a large battle with his insides being electronic. Needless to say, our squad continued to cover for him as we knew what would happen if he was outed as a droid, even if that was used as a point of blackmail at several points when the in character relationship of two characters deteriorated.

Incidentally, he started encountering more advanced models of himself who had been improved on since his creation over a period of 20 years, and that technically Guri was a sister line to be produced for a particular crime lord, something we found out when we liberated a Guri that needed a little initial programming and a machanics check to put the final touches to her. He immediately tried to have her salvaged at her base, she was trained by a Mandolorian to avoid killing people when possilbe, so she ripped out everyone's knee caps and gutted the communications and just left all the injured personal behind; they were very close to staving when we found them. Fun stuff. Needless to say, it provided a compelling plot hook to follow if they desired it and those NPC's were really the kind of things we feared; immensely physically capable, fast and smarter then most organics.

Needless to say he didn't have access to the faculties to undergo proper repairs, he could be pached up and have replacement symthskin, but it was going to become more apparent over time what his true nature was (obligation) unless he took steps to repair himself by following up on his backstory.

Edited by LordBritish
On 1/31/2019 at 3:21 PM, Ghostofman said:
  • Be a decoy.
  • Be unique Mary Sues.

I like option three (which may be a subset of one I Guess)

a droid that glitched and honestly thinks it’s a human (or organic as the case may be).