48 minutes ago, clanofwolves said:True swarming or multi-ship lists got a boost there, but aren't Resistance A-Wings a better swarm? Certainly Mining Guild TIEs are quite a bit better than LNs? Heck, even TIE/FOs are a better squad to choose. I just don't get it...two-thirds of the starter set is wasted plastic and pilot cards.
Hello. To add my two cents here, I disagree.
I personally play an Howlrunner/Inferno swarm and I wrecked to pieces TIE/FOs and scum TIEs. The main reason being the far better synergy of the pilot abilities making them a lot more survivable (Iden and Del) and with a better offensive boost (Howlrunner and Gideon). They are also a lot cheaper than their TIE/FO counterpart.
Here is the list I'm flying.
TIE/ln Fighter - Academy Pilot - 23
Academy Pilot - (23)
TIE/ln Fighter - •Seyn Marana - 31
•Seyn Marana - Inferno Four (30)
Marksmanship (1)
TIE/ln Fighter - •Del Meeko - 31
•Del Meeko - Inferno Three (30)
Crack Shot (1)
TIE/ln Fighter - •Gideon Hask - 31
•Gideon Hask - Inferno Two (30)
Crack Shot (1)
TIE/ln Fighter - •Iden Versio - 41
•Iden Versio - Inferno Leader (40)
Crack Shot (1)
TIE/ln Fighter - •“Howlrunner” - 43
•“Howlrunner” - Obsidian Leader (40)
Swarm Tactics (3)
Total: 200/200


