So... Reading through Emerald Empire a little I had a few questions,
Characters start with a small amount of money,
But it is clear from the setting that most samurai should not be concerned with accruing wealth, and have plenty of interesting motivations for pursuing plots (honour, glory, etc), so it isn't quite clear how samurai acquire wealth after the start of the game?
Given the setting I would assume that most samurai would receive the equivalent of a stipend from their family, clan and/or parent organization (magistrates or whatever), but there isn't really any indication of how much this would be?
Loot & treasure isn't really a focus of the game (and how many koku would you expect an oni to carry! Besides, games set in court may never give this opportunity)
Admittedly most samurai should have fairly modest financial requirements - their lord will provide much of what they need and you can demand bed & board at pretty much any village providing you don't piss off the local lord, but still, there will be things that do require money (that fancy court outfit, staying at an inn, the services of a geisha, etc)
Honestly I'm kind of surprised FFG didn't go with an abstract money system (rating characters as poor/average/wealthy/rich or whatever) in order to avoid this as it is something of a throwback to D&D, and not really appropriate for the setting. Indeed, I may use something like this with my players.
Any thoughts or advice?