Can somebody explain to me the engage phase with Omega Squadron Expert and Quickdraw on TIE/SF ship with Special Forces Gunner ( turret rotated backwards ). Do they get to shoot double in the front arc or they can shoot either side ? When Quickdraw lose his shield does he get another bonus primary attack ,which makes him to shoot four times per round ?
TIE/SF with SFG
Do they get to shoot double in the front arc or they can shoot either side?
They get an extra die if the
is in the
, then the ship gets an extra die during a
primary attack. If the
is in the the
, then they may make 1 primary
attack and 1 primary
bonus attack. Special Forces Gunner does not grant 2 attacks in the same arc.
When Quickdraw lose his shield does he get another bonus primary attack ,which makes him to shoot four times per round ?
A ship may make only 1 bonus attack per round, so Quickdraw is still limited to only 1 bonus attack from his ability or from Special Forces Gunner but not both.
There's a lot to unpack here, so let's go one at a time.
- Every TIE/sf Fighter has a mobile arc that can only ever aim forwards or backwards. To simplify matters, that means you can never shoot sideways with a TIE/sf.
-
With
Special Forces Gunner
, depending on where the mobile arc is pointed, you have some various options:
- If the arc is forward , then your primary attacks out the front are at +1 attack die. That means 3 dice at range 2-3, 4 dice at range 1.
- If the arc is backward , then your primary attacks have no inherent bonus, but after you perform a primary front attack, you can perform a bonus primary turret attack (backwards).
- If you have any missiles defined as front arc attacks, then those missiles instead are turret arc attacks.
-
Quickdraw
gets to perform one bonus primary attack, any time after losing a shield (this could happen outside the engagement phase, due to a variety of effects). Importantly, though, a
ship may only ever perform one bonus attack per round!
That means Quickdraw can:
- Shoot forward when he engages, then perform a bonus back attack.
- Shoot forward or backward when he engages, and separately, perform a bonus "revenge" attack.
Remember, a ship can never attack more than twice in a given round: once when it engages, and once when granted a "bonus attack."
It's worth noting that, back in First Edition, Quickdraw could indeed perform four attacks in a single round, if he were positioned perfectly. That's what made him so deadly in that version... now, not QUITE so much.