Ozzel for Regionals

By Herr Style, in Star Wars: Armada Fleet Builds

Stuck between these two lists. Guessing lots of Squadrons, so thinking of these. Any help appreciated.

Ozzel A

ISD Kuat Refit (112)

• Admiral Ozzel (20)

• Strategic Adviser (4)

• Boarding Troopers (3)

• Electronic Countermeasures (7)

• Leading Shots (4)

• External Racks (3)

• Avenger (5)

= 158 Points

Raider I (44)

• Ordnance Experts (4)

• Agent Kallus(4)

• Flechette Torpedoes(3)

= 55 Points

Raider I (44)

• Ordnance Experts (4)

• External Racks (3)

= 51 Points

Gozanti Cruisers (23)

• Minister Tua (2)

• Slicer Tools (7)

• Electronic Countermeasures (7)

= 39 Points

Gladiator I (56)

• Ordnance Experts (4)

• Engine Techs (8)

• Assault Proton Torpedoes (5)

• Demolisher (10)

= 83 Points

Squadrons:

= 0 Points

Total Points:386

or..........

Ozzel B

ISD Kuat Refit (112)

• Admiral Ozzel (20)

• Strategic Adviser (4)

• Boarding Troopers (3)

• Electronic Countermeasures (7)

• Leading Shots (4)

• External Racks (3)

• Avenger (5)

= 158 Points

Gladiator II (62)

• Ordnance Experts (4)

• Engine Techs (8)

• Assault Proton Torpedoes (5)

• Demolisher (10)

= 89 Points

Raider I (44)

• Agent Kallus (3)

• Ordnance Experts (4)

• Flechette Torpedoes (3)

= 54 Points

Raider I (44)

• Ordnance Experts (4)

• Flechette Torpedoes (3)

= 51 Points

Gozanti Assault Carriers (28)

• Comms Net (2)

= 30 Points

Squadrons:

= 0 Points

Total Points: 382

Would REALLY like to go first lol. Objectives for both Adv Gunnery, Hyp Space Asslt and Solar Corona

I personally like the 2nd list more. But I would tweak a couple things, move Kallus onto Demo, which gives him Very good flak, Demo with Kallus can solo entire Squad Balls if given the chance. I personally would also drop the 2nd Flechette torpedo and replace it with an Exrax.

The only other thing is that the Assault Gozanti is honestly too expensive for the upgrade it's better to save 5 points, drop it back to a normal and then you have a few more points to play with. If your worried about squads upgradeing to Sclicer tools could be good. I would also highly consisder useing JerJerrod instead of Ozzel. He makes That ISD annoyingly flexible

Gotcha! I think then basically what you said Clon, and downgrade the Gozanti. Although might keep Ozzel with his speed shenanigans. Either then have a bid of 378 or possibly put another upgrade somewhere? How about Admiral Titus? Can he reduce a ship down to speed 0 if they start at 1?

2 hours ago, Herr Style said:

Either then have a bid of 378 or possibly put another upgrade somewhere? How about Admiral Titus? Can he reduce a ship down to speed 0 if they start at 1?

Yesssss... but they have every incentive to start at the speed they want to go, then use a round one nav command to cancel Titus out completely. So he stripped a token, which isn’t bad but is also far from amazing without a followup plan. If you’re looking to spend points, Intel Officer (or Brunson) on Demolisher is great. Alternatively you could go for Instigator on a Raider so they can’t wait for you to close before running away in the squadron phase.

Of course! Instigator! That's settled then!

Now you basically ended up with a very similar list to one I have been useing a little:

Clonisher Wave 7 addition
Author: Clontroper5

Faction: Galactic Empire
Points: 385/400

Commander: Admiral Screed

Assault Objective: Custom Objective
Defense Objective: Custom Objective
Navigation Objective: Custom Objective

[ flagship ] Imperial Star Destroyer Kuat Refit (112 points)
- Admiral Screed ( 26 points)
- Avenger ( 5 points)
- Strategic Adviser ( 4 points)
- Boarding Troopers ( 3 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 166 total ship cost

Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Intel Officer ( 7 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Expanded Launchers ( 13 points)
= 98 total ship cost

Raider I-Class Corvette (44 points)
- Instigator ( 4 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 55 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost

2 TIE Fighter Squadrons ( 16 points)
= 16 total squadron cost

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Fleet created with Armada Warlords

I don’t at the moment have 2 Gozanti cruisers, and am keen to get both my Raiders on the board, hence my list choice. So looking at your list Clon, I dropped my GSD from a II to a I to fit in Int Officer (and move Kallus to a Raider). I left both Raiders with Flechette Torps as I am thinking there will be a lot of Squadrons there (On the few times I’ve played in my group, I’m the only one to go Squad less). Anyway, barring a few tweaks, here is my list

Admiral Ozzel

Assault: Advanced Gunnery

Defense: Contested Outpost

Navigation: Solar Corona

ISD Kuat Refit (112)

• Admiral Ozzel (20)

• Strategic Adviser (4)

• Boarding Troopers (3)

• Electronic Countermeasures (7)

• Leading Shots (4)

• Assault Proton Torpedoes (5)

• Avenger (5)

= 160 Points

Gladiator I (56)

• Intel Officer (7)

• Ordnance Experts (4)

• Engine Techs (8)

• Assault Proton Torpedoes (5)

• Demolisher (10)

= 90 Points

Raider I (44)

• Agent Kallus (3)

• Ordnance Experts (4)

• Flechette Torpedoes (3)

• Instigator (4)

= 58 Points

Raider I (44)

• Ordnance Experts (4)

• Flechette Torpedoes (3)

= 51 Points

Gozanti Cruisers (23)

• Comms Net (2)

= 25 Points

Squadrons:

= 0 Points

Total Points: 384