So with the huge points decrease how viable are double shadowcasters now? I was thinking of messing with an escape craft for coordination, something like
version 1 - with a bid
version 2 - with no bid aka "Hate filled Assaj"
So with the huge points decrease how viable are double shadowcasters now? I was thinking of messing with an escape craft for coordination, something like
version 1 - with a bid
version 2 - with no bid aka "Hate filled Assaj"
11 hours ago, Hos said:So with the huge points decrease how viable are double shadowcasters now? I was thinking of messing with an escape craft for coordination, something like
version 1 - with a bid
(70) Ketsu Onyo(2) Zuckuss(6) Shadow Caster(4) Rigged Cargo Chute(3) FearlessPoints 85(64) Sabine Wren(11) MaulPoints 75(28) Outer Rim Pioneer(2) Tactical OfficerPoints 30Total points: 190
why Maul on Sabine instead of cheaper Perceptive CoPilot?
I suppose Maul is useful over Perceptive Copilot in that it regens if damage does get through, though you then have the stress to deal with..
The no bid list seems more favorable. I like the Maul/Asajj combo, gives you a bit more room to play around with the force to get those hits in!