Double shadowcaster + escape craft

By Hos, in X-Wing Squad Lists

So with the huge points decrease how viable are double shadowcasters now? I was thinking of messing with an escape craft for coordination, something like

version 1 - with a bid

(70) Ketsu Onyo
(2) Zuckuss
(6) Shadow Caster
(4) Rigged Cargo Chute
(3) Fearless
Points 85
(64) Sabine Wren
(11) Maul
Points 75
(28) Outer Rim Pioneer
(2) Tactical Officer
Points 30
Total points: 190

version 2 - with no bid aka "Hate filled Assaj"

(70) Ketsu Onyo
(2) Zuckuss
(6) Shadow Caster
(3) Fearless
Points 81
(76) Asajj Ventress
(11) Maul
(3) Hate
Points 90
(26) L3-37
(2) Tactical Officer
Points 28
Total points: 199

11 hours ago, Hos said:

So with the huge points decrease how viable are double shadowcasters now? I was thinking of messing with an escape craft for coordination, something like

version 1 - with a bid

(70) Ketsu Onyo
(2) Zuckuss
(6) Shadow Caster
(4) Rigged Cargo Chute
(3) Fearless
Points 85
(64) Sabine Wren
(11) Maul
Points 75
(28) Outer Rim Pioneer
(2) Tactical Officer
Points 30
Total points: 190

why Maul on Sabine instead of cheaper Perceptive CoPilot?

I suppose Maul is useful over Perceptive Copilot in that it regens if damage does get through, though you then have the stress to deal with..

The no bid list seems more favorable. I like the Maul/Asajj combo, gives you a bit more room to play around with the force to get those hits in!