In case you missed it, Rebel A-Wings got all the buffs we predicted for them. Namely, extra talent slot for everyone, and a moderate points reduction for all but the base generic. Basically this means your old A-Wings builds can get Predator (or something) for free.
As RZ-1 A-Wings are my favorite ship (EVAR!!!) I’d like to discuss or new options with them here. Rather than posting whole lists (because there are too many to count!) Im simply going to post some of my favorite new builds for each pilot.
First, the creme de la creme, Arvel (Motha F@%#ing!!!) Crynyd, oh baby!
Beat stick: Arvel, Intimidation, Predator - 39 points.
This will probably be in every list I play forever. No missiles needed since he can’t shoot them at range 0 anyway. Just take a focus and then apply boost directly to the forehead of the opponent.
Budget option: Swap Crack Shot for one of the above Talents, but really, just cut points elsewhere.
Next, Jake (The Snake) Farrell, saw the most points cut going from 40 to 36.
The Support Flanker: Jake, Outmaneuver, Predator - 44 points
Jake runs around the outside of the board with a GSP and if the stars align perfectly, he gets double mods, passes a focus to his wingman, and double repositions, and then reduces the targets Agility.
The Lone Snake: Jake, Lone Wolf, Outmanuever - 47 points
This Jake does his thing by himself, acquiring double mods, repositions, and reduces Agility. Fit him with Prockets or a Concussion Missile for maximum (and pricey) hurting. Concussion missiles work with Outmaneuver, Prockets do not.
The mighty Green Squadron Pilot. Ah, how I used to love running the Green Arrow list back in 1.0. As such, I’m super excited to dump way too many points in to an A-Wing again and see how far I can take it.
The Flanking Wingman: GSP, Outmaneuver, Predator - 40 points on the nose
I really want to run 4 of these plus Beat Stick Arvel, zipping around in pairs and just makin a mess out of everything.
Budget Mini-Swarm: GSP, Predator, Crack Shot - 35 points
Four of these bad boys leaves you with 60 points left to spend. That much goes a long way in Rebels these days. Options I’ve looked at include, tricked out gunboat Nora (Y-Wing), Lowhhrick with cheap crew and Intimidation, decent Wedge, Kyle with kit, B-Wings of various configurations.
Finally, my least favorite, but probably one of the best in game, the Phoenix Squadron Pilot. My disdain for these guys comes from a combination of lacking talent slots, hating how awful the pilots were in Rebels, and hating the chubby version of the A-Wing they flew thanks to Disney’s artistic liberties. Yet even I have to admit, with the sudden inclusion of a talent slot, (didn’t see that coming) they became probably the best A-Wing around.
There are really only two variations I see as viable.
The Super Blocker: PSP, Intimidation - 33 points
You can fly SIX OF THESE at once! They’re I1, meaning they get in position first, and clog up all the lanes. Does Intimidation stack? I don’t know, but hot **** if it does! Even if you’re not running the swarm of Vader Fodder, you would be hard pressed to find and better way to spend 33 points in any faction. Hands down, best blocker in the game.
The Crack Head: PSP, Crack Shot - 31 points
Perhaps not quite so cheap as a Black Squadron TIE, but better health, dial, and a useful ship ability are easily worth the extra four points. Run 5x with a 45 point wingman of some sort. Cavern Angel w/ R2 Astromech to be an anchor?
Got any wild new A-Wing builds? I would love to hear them.
Edited by Phelan Boots