Im new to the LOTR lcg and have really enjoyed playing the quests from the core set and a few of the older cycle packs i have found. Unfortunately like a lot of people i cant find many of the older expansions so i have been picking up newer expansions and cycles. As i play newer expansions, i like the quests but have noticed that the enemies are getting more powerful stats, in my opinion, maybe to powerful.
A basic Goblin, Orc, etc used to have 2-3 attack, 1-2 defense and maybe 3 hit points, which was managable by a heroe or a couple allys which is thematic. In the newer expansions im seeing Dunland Warriors, Goblins, Orcs having Troll level stats, requiring multiple heroes along with allys to defeat them. Im sure a lot of it has to do with the attachments and events that are now available to the player.
I hope LOTR lcg continues for many years to come but in future encounter decks it would be nice to have a board state with multiple weaker enemies (maybe a mechanic where some can combine attacks) as opposed to having overly powerful enemies. For me it would be more thematic.
Anyone else seeing the same thing?