Repulsorlift vehicles and overhanging

By riker2800, in Star Wars: Legion

I really like the T-47 (I mean, that model looks so cool on the table) I want it to be somewhat useful in Legion and we all know it is the worst performing unit the Rebel have access to. Add the fact it can be repaired with the new Droid and the latest overhang rule and you get a nearly unplayable model.

Here is a simple solution that could fix that movement issue for Repulsorlift vehicles only:

"If after a move, more than 50% of the model base overhang a piece of terrain, place the model on the nearest edge of said terrain in the same facing direction."

In some case that will boost the distance moved, but, since Repulsorlift have so many weaknesses, they really deserve that little boost.

Honestly, the last couple times I've seen this played, we just kinda jiggled the Airspeeder into position. No reason why a unit flying a hundred meters over the battlefield should worry about a 3-5 meter tall building.

7 minutes ago, Alpha17 said:

Honestly, the last couple times I've seen this played, we just kinda jiggled the Airspeeder into position. No reason why a unit flying a hundred meters over the battlefield should worry about a 3-5 meter tall building.

Which is perfectly okay in casual games, but (unfortunately) the official rules are that if the base overhangs at all on the forced move, then you have to back up until it isn't and take damage equal to the speed. The Speeder rule as it currently exists is widely considered silly for the reason you point out. Similar to the eye-rolling the "all ranges are measured parallel to the table" ruling incurred in a game with three dimensional terrain.

Hi hope we get a fix in the next rule update, this is really needed. It is such a shame to have a unit this cool getting dust.

I'm going to bet in the original playtesting this thing was an unstoppable monster, and even after toning it down it was hard to shake that original mindset.

I wonder what kind of specs it had to be a beast then, range 4 forward cannon with Pierce 2, Surge to Crit!!!

Wait what speeders are bad?

I thought one guys 15 page essay proved how OP they are?

25 minutes ago, riker2800 said:

I wonder what kind of specs it had to be a beast then, range 4 forward cannon with Pierce 2, Surge to Crit!!!

Range 4 forward cannon would help it a lot actually. It could dip in to range 4 and swoop way before it gets shot. With range 3 it can't really escape a lot of the high impact fire directed at it. Also it just makes sense, it's a heavy laser cannon mounted on a vehicle.

1 hour ago, riker2800 said:

I wonder what kind of specs it had to be a beast then, range 4 forward cannon with Pierce 2, Surge to Crit!!!

2 hours ago, OccasionallyCorrect said:

I'm going to bet in the original playtesting this thing was an unstoppable monster, and even after toning it down it was hard to shake that original mindset.

The other pertinent question is what type of terrain was used in playtesting that the had to introduce the overhang rule later?

The T-47 is one of the reasons I decided to play Rebels and Legion in general. I would love to see it actually be useful and I'm just stubborn enough to try and run two of them. However, they are going to have to address the overhang rule before May or both of the Heavy options for Rebels will be useless.

I wonder why it was an issue at all. If the mini can sit on something without falling, that seems like reasonable criteria for whether or not it's allowed to be somewhere.

Just now, OccasionallyCorrect said:

I wonder why it was an issue at all. If the mini can sit on something without falling, that seems like reasonable criteria for whether or not it's allowed to be somewhere.

I concur, I thought the <45 degree rule was good enough. Why would a barricade be an issue for a T-47...

Indeed, Repulsorlift vehicles are always flying over terrain anyway. Please FFG, fix this for next rules updates!

I have no idea this rule was added. The previous rules of being stable and no greater than 45 degrees seemed fine.

We've put togther tables that make the T47 almosy impossible to avoid overlapping. You can't use decorative terrain pieces such as brush, boxes, creates, rocks, etc.

Worst rule I've seen from ffg in a long time.

Yeah, the old rules was fine. If you can balance it and it fits, it works.

So much agree, they failed on this one hard.

I've wondered if this "overhang" rule was intended for sniper teams. It appeared at the same time as the rule that you could not deploy you units with the models on two different levels.

Depending on the situation they were trying to correct/eliminate the wording they need is more complicated than we might think.

You know, "tell me how to make a peanut butter and jelly sandwich" type of thing.

They have small base, it is really hard to overhang with that kind of base...

15 minutes ago, riker2800 said:

They have small base, it is really hard to overhang with that kind of base...

Not as hard as you would think depending on the terrain piece.