Kamikazes?

By The Jabbawookie, in Star Wars: Armada Fleet Builds

1. Set Pryce for round 2.

2. First last 9-10 bomber shots to the face of your target (depending on whether you need Intel.) If you’re out of range for the followup, Ozzel.

3. The Demolisher triple tap starts on said target at the end of the same round.

4. Profit?

Concerns: Squall helps save the bombers from getting to close to most fighters initially, but 2 ship can absolutely engage. I would probably spread the squads and hit the destroyer with what’s left + Demo. The bid is lower than ideal. I don’t like lifeboats, but again, the bid. The most glaring problem right now is Intel getting sniped in the squadron phase. Fitting Tempest in prevents the JM5k from dying to a strong breeze, but again... the bid. It might even be worth dropping an activation to upgrade the Raider to a second Glad and get better squads and a nice bid.

Thoughts?

Name: Untitled Fleet
Faction: Imperial
Commander: Admiral Ozzel

Assault: Most Wanted
Defense: Hyperspace Assault
Navigation: Solar Corona

Quasar Fire I (54)
• Governor Pryce (7)
• Boosted Comms (4)
• Expanded Hangar Bay (5)
• Squall (3)
= 73 Points

Gozanti Cruisers (23)
• Bomber Command Center (8)
= 31 Points

Gozanti Cruisers (23)
= 23 Points

Gladiator I (56)
• Intel Officer (7)
• Ordnance Experts (4)
• Engine Techs (8)
• Assault Concussion Missiles (7)
• Demolisher (10)
= 92 Points

Raider I (44)
• Ordnance Experts (4)
• External Racks (3)
= 51 Points

Raider I (44)
• Admiral Ozzel (20)
= 64 Points

Squadrons:
• JumpMaster 5000 (12)
• 5 x TIE Bomber Squadron (45)
= 57 Points

Total Points: 391

Edited by The Jabbawookie

I would drop bare bones Gozanti and add rhymer. You can better position your bombers and the jump master can be that much better as a screen.

Two enemy TIE Interceptors = dead Jumpmaster = Locked bombers and the fleet falls apart.

Tempest squadron could help but I would prefer 2 escorts and a small fighter wing.

Drop a Raider for Tempest, Zertek and Mauler.

Thanks guys! A revised take:

Name: Untitled Fleet
Faction: Imperial
Commander: Admiral Ozzel

Assault: Most Wanted
Defense: Hyperspace Assault
Navigation: Solar Corona

Quasar Fire I (54)
• Admiral Ozzel (20)
• Governor Pryce (7)
• Boosted Comms (4)
• Expanded Hangar Bay (5)
• Squall (3)
= 93 Points

Gladiator I (56)
• Intel Officer (7)
• Ordnance Experts (4)
• Engine Techs (8)
• Assault Concussion Missiles (7)
• Demolisher (10)
= 92 Points

Gladiator I (56)
• Ordnance Experts (4)
• Engine Techs (8)
• Assault Concussion Missiles (7)
= 75 Points

Gozanti Cruisers (23)
• Bomber Command Center (8)
= 31 Points

Gozanti Cruisers (23)
= 23 Points

Squadrons:
• Zertik Strom (15)
• Tempest Squadron (13)
• JumpMaster 5000 (12)
• 4 x TIE Bomber Squadron (36)
= 76 Points

Total Points: 390